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@ -62,14 +62,16 @@ local function checkNameString( name ) |
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return table.concat( strTbl ) -- return the "fixed" name |
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return table.concat( strTbl ) -- return the "fixed" name |
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end |
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end |
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local function isFirstTime(char) |
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local function isFirstTime( char ) |
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return char.runIntro || false |
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return char.runIntro || false |
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end |
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end |
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local function runIntroCinematic(char) |
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local function runIntroCinematic( parent, char ) |
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if( isFirstTime(char) ) then |
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if( isFirstTime(char) ) then |
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Quantum.Debug( "Running intro cinematic..." ) |
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Quantum.Debug( "Running intro cinematic..." ) |
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Quantum.Client.Menu.Menus["intro"].open( dt ) -- run the cinematic |
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fade.menuTransition( parent, {}, 1, Color( 0,0,0,255 ), true, function() print("START FUNC") end, function() Quantum.Client.Menu.Menus["intro"].open( {} ) end) |
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--Quantum.Client.Menu.Menus["intro"].open( dt ) -- run the cinematic |
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else |
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else |
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char.runIntro = nil -- remove the unwanted var since it is taking space for no reason |
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char.runIntro = nil -- remove the unwanted var since it is taking space for no reason |
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end |
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end |
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@ -190,7 +192,7 @@ local pages = { |
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gbuttons.female:SetTextColor( Color( 255, 255, 255, 255 ) ) |
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gbuttons.female:SetTextColor( Color( 255, 255, 255, 255 ) ) |
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gbuttons.female:SetFont( "q_button2" ) |
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gbuttons.female:SetFont( "q_button2" ) |
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gbuttons.female.Paint = function( self, w, h ) |
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gbuttons.female.Paint = function( self, w, h ) |
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theme.sharpbutton( self, Color( 0, 0, 0, 0 ) ) |
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theme.sharpblurrbutton( self, Color( 0, 0, 0, 0 ) ) |
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renderSelectedButton( self, selectedGenderButton == self ) |
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renderSelectedButton( self, selectedGenderButton == self ) |
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end |
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end |
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gbuttons.female:SizeToContents() |
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gbuttons.female:SizeToContents() |
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@ -215,7 +217,7 @@ local pages = { |
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gbuttons.male:SetPos( padding + gbuttons.male.w/2, rheader.y + gbuttons.male.h + padding ) |
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gbuttons.male:SetPos( padding + gbuttons.male.w/2, rheader.y + gbuttons.male.h + padding ) |
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gbuttons.male.Paint = function( self, w, h ) |
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gbuttons.male.Paint = function( self, w, h ) |
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theme.sharpbutton( self, Color( 0, 0, 0, 0 ) ) |
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theme.sharpblurrbutton( self, Color( 0, 0, 0, 0 ) ) |
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renderSelectedButton( self, selectedGenderButton == self ) |
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renderSelectedButton( self, selectedGenderButton == self ) |
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end |
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end |
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gbuttons.male.DoClick = function( self ) |
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gbuttons.male.DoClick = function( self ) |
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@ -249,7 +251,7 @@ local pages = { |
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classButtons[classCount].w, classButtons[classCount].h = classButtons[classCount]:GetSize() |
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classButtons[classCount].w, classButtons[classCount].h = classButtons[classCount]:GetSize() |
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classButtons[classCount]:SetPos( cscroll.w/2 - classButtons[classCount].w/2, (classCount-1) * ( padding + classButtons[classCount].h ) ) |
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classButtons[classCount]:SetPos( cscroll.w/2 - classButtons[classCount].w/2, (classCount-1) * ( padding + classButtons[classCount].h ) ) |
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classButtons[classCount].Paint = function( self ) |
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classButtons[classCount].Paint = function( self ) |
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theme.sharpbutton( self, Color( 0, 0, 0, 0 ) ) |
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theme.sharpblurrbutton( self, Color( 0, 0, 0, 0 ) ) |
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renderSelectedButton( self, inputs.class == self.class ) |
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renderSelectedButton( self, inputs.class == self.class ) |
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end |
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end |
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classButtons[classCount].DoClick = function( self ) |
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classButtons[classCount].DoClick = function( self ) |
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@ -268,7 +270,7 @@ local pages = { |
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pmodel:SizeToContents() |
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pmodel:SizeToContents() |
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pmodel.w, pmodel.h = pmodel:GetSize() |
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pmodel.w, pmodel.h = pmodel:GetSize() |
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pmodel:SetPos( (mdl.x - pmodel.w) + padding*10, (mdl.y + mdl.h/2) - pmodel.h/2 ) |
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pmodel:SetPos( (mdl.x - pmodel.w) + padding*10, (mdl.y + mdl.h/2) - pmodel.h/2 ) |
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pmodel.Paint = function( self ) theme.sharpbutton( self, Color( 0, 0, 0, 100 ) ) end |
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pmodel.Paint = function( self ) theme.sharpblurrbutton( self, Color( 0, 0, 0, 100 ) ) end |
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pmodel.DoClick = function( self ) |
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pmodel.DoClick = function( self ) |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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inputs.modelIndex = getNextIndex( inputs.modelIndex, false, 1, #getClassModels( inputs.class )[inputs.gender] ) |
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inputs.modelIndex = getNextIndex( inputs.modelIndex, false, 1, #getClassModels( inputs.class )[inputs.gender] ) |
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@ -281,7 +283,7 @@ local pages = { |
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nmodel:SetSize( pmodel.w, pmodel.h ) |
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nmodel:SetSize( pmodel.w, pmodel.h ) |
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nmodel.w, nmodel.h = nmodel:GetSize() |
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nmodel.w, nmodel.h = nmodel:GetSize() |
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nmodel:SetPos( (mdl.x + mdl.w) - padding*10, (mdl.y + mdl.h/2) - nmodel.h/2 ) |
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nmodel:SetPos( (mdl.x + mdl.w) - padding*10, (mdl.y + mdl.h/2) - nmodel.h/2 ) |
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nmodel.Paint = function( self ) theme.sharpbutton( self, Color( 0, 0, 0, 100 ) ) end |
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nmodel.Paint = function( self ) theme.sharpblurrbutton( self, Color( 0, 0, 0, 100 ) ) end |
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nmodel.DoClick = function( self ) |
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nmodel.DoClick = function( self ) |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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inputs.modelIndex = getNextIndex( inputs.modelIndex, true, 1, #getClassModels( inputs.class )[inputs.gender] ) |
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inputs.modelIndex = getNextIndex( inputs.modelIndex, true, 1, #getClassModels( inputs.class )[inputs.gender] ) |
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@ -586,7 +588,7 @@ function menu.open( dt ) |
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cr.w, cr.h = cr:GetSize() |
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cr.w, cr.h = cr:GetSize() |
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cr:SetPos( Quantum.Client.CharMenuList.x + ( Quantum.Client.CharMenuList.w/2 - cr.w/2 ), Quantum.Client.CharMenuList.y + ( ( Quantum.Client.CharMenuList.h - cr.h ) - padding*2 ) ) |
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cr:SetPos( Quantum.Client.CharMenuList.x + ( Quantum.Client.CharMenuList.w/2 - cr.w/2 ), Quantum.Client.CharMenuList.y + ( ( Quantum.Client.CharMenuList.h - cr.h ) - padding*2 ) ) |
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cr.Paint = function( self ) |
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cr.Paint = function( self ) |
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theme.sharpbutton( self ) |
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theme.sharpblurrbutton( self ) |
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end |
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end |
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cr.Think = function( self ) |
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cr.Think = function( self ) |
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if( table.Count(Quantum.Client.Chars) >= Quantum.CharacterLimit ) then |
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if( table.Count(Quantum.Client.Chars) >= Quantum.CharacterLimit ) then |
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@ -630,11 +632,11 @@ function menu.open( dt ) |
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p.enter = vgui.Create( "DButton", p ) |
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p.enter = vgui.Create( "DButton", p ) |
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p.enter:SetText( "Enter World" ) |
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p.enter:SetText( "Enter World" ) |
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p.enter:SetFont( "q_button2" ) |
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p.enter:SetFont( "q_button2" ) |
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p.enter:SetTextColor( Color( 0, 0, 0, 255 ) ) |
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p.enter:SetTextColor( Color( 255, 255, 255, 255 ) ) |
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p.enter:SizeToContents() |
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p.enter:SizeToContents() |
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p.enter.w, p.enter.h = p.enter:GetSize() |
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p.enter.w, p.enter.h = p.enter:GetSize() |
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p.enter:SetPos( p.w/2 - p.enter.w/2, p.h*0.925 - p.enter.h/2 ) |
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p.enter:SetPos( p.w/2 - p.enter.w/2, p.h*0.925 - p.enter.h/2 ) |
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p.enter.Paint = function( self ) theme.sharpbutton( self ) end |
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p.enter.Paint = function( self ) theme.sharpblurrbutton( self ) end |
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p.enter.DoClick = function() |
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p.enter.DoClick = function() |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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-- enter world -- |
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-- enter world -- |
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@ -643,7 +645,7 @@ function menu.open( dt ) |
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f:Close() -- close the frame |
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f:Close() -- close the frame |
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-- Open the intro cinematic |
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-- Open the intro cinematic |
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runIntroCinematic( Quantum.Client.selectedChar.char ) -- run the cinematic if it is the first time |
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runIntroCinematic( f, Quantum.Client.selectedChar.char ) -- run the cinematic if it is the first time |
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-- else do nothing |
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-- else do nothing |
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end |
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end |
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