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@ -192,7 +192,7 @@ local function renderCharNamesHUD3D2D() |
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--surface.SetDrawColor( Color( 0, 0, 0, 200 ) ) |
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--surface.SetDrawColor( Color( 0, 0, 0, 200 ) ) |
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--surface.DrawRect( -txtW/2, -txtH/2, txtW, txtH ) |
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--surface.DrawRect( -txtW/2, -txtH/2, txtW, txtH ) |
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draw.RoundedBox( padding*2.5, -W/2, -H/2, W, H, Color( 0, 0, 0, 200 * distFrac ) ) |
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-- draw.RoundedBox( padding*2.5, -W/2, -H/2, W, H, Color( 0, 0, 0, 200 * distFrac ) ) |
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draw.SimpleText( name, "q_char_hud_name", 0, 0, Color( 245, 245, 245, 255 * distFrac ), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER ) |
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draw.SimpleText( name, "q_char_hud_name", 0, 0, Color( 245, 245, 245, 255 * distFrac ), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER ) |
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