From 127aa85c11614030b24de19e5426e85c7b5d0612 Mon Sep 17 00:00:00 2001 From: "E. Almqvist" Date: Sun, 8 Mar 2020 19:01:44 +0100 Subject: [PATCH] HUD fix --- gamemode/engine/core/client/cl_hud.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gamemode/engine/core/client/cl_hud.lua b/gamemode/engine/core/client/cl_hud.lua index 2e320ec..0f2dd88 100644 --- a/gamemode/engine/core/client/cl_hud.lua +++ b/gamemode/engine/core/client/cl_hud.lua @@ -192,7 +192,7 @@ local function renderCharNamesHUD3D2D() --surface.SetDrawColor( Color( 0, 0, 0, 200 ) ) --surface.DrawRect( -txtW/2, -txtH/2, txtW, txtH ) - draw.RoundedBox( padding*2.5, -W/2, -H/2, W, H, Color( 0, 0, 0, 200 * distFrac ) ) + -- draw.RoundedBox( padding*2.5, -W/2, -H/2, W, H, Color( 0, 0, 0, 200 * distFrac ) ) draw.SimpleText( name, "q_char_hud_name", 0, 0, Color( 245, 245, 245, 255 * distFrac ), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER )