made tile simplier

pull/1/head
Anselm R. Garbe 18 years ago
parent 77044e8765
commit a200c39635
  1. 5
      tile.c

@ -39,10 +39,7 @@ tile(void) {
nx = wax; nx = wax;
ny = way; ny = way;
for(i = 0, c = clients; c; c = c->next) for(i = 0, c = nexttiled(clients); c; c = nexttiled(c->next)) {
if(isvisible(c)) {
if(c->isfloating)
continue;
c->ismax = False; c->ismax = False;
if(i == 0) { /* master */ if(i == 0) { /* master */
nw = mw - 2 * c->border; nw = mw - 2 * c->border;

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