Removed spaces and replaced them with tabs

fetchIP
E. Almqvist 4 years ago
parent f4cd77e2b0
commit 9075db95b3
  1. BIN
      hue_remote/__pycache__/config.cpython-38.pyc
  2. BIN
      hue_remote/__pycache__/hue_controller.cpython-38.pyc
  3. BIN
      hue_remote/__pycache__/presets.cpython-38.pyc
  4. 248
      hue_remote/hue_controller.py
  5. 132
      hue_remote/hue_remote.py

@ -13,140 +13,140 @@ LIGHTS = {} # dictionary of all the lights
loop = asyncio.get_event_loop() # ASync loop loop = asyncio.get_event_loop() # ASync loop
def genUrl(params: str): def genUrl(params: str):
return "http://" + config.address + "/api/" + config.username + params return "http://" + config.address + "/api/" + config.username + params
class APIrequest: class APIrequest:
# Get Req # Get Req
async def get( dest: str="", payload: str="" ): async def get( dest: str="", payload: str="" ):
try: try:
apiReq = req.get( genUrl(dest), data = payload ) apiReq = req.get( genUrl(dest), data = payload )
if( apiReq.status_code != 200 ): # print out the error if the status code is not 200 if( apiReq.status_code != 200 ): # print out the error if the status code is not 200
print(apiReq) print(apiReq)
print(apiReq.text) print(apiReq.text)
return apiReq return apiReq
except req.exceptions.RequestException as err: except req.exceptions.RequestException as err:
print(err) print(err)
# PUT Req # PUT Req
async def put( dest: str="", payload: str="" ): async def put( dest: str="", payload: str="" ):
try: try:
apiReq = req.put( genUrl(dest), data = payload ) # send the payload apiReq = req.put( genUrl(dest), data = payload ) # send the payload
if( apiReq.status_code != 200 ): if( apiReq.status_code != 200 ):
print(apiReq) print(apiReq)
print(apiReq.text) print(apiReq.text)
return apiReq return apiReq
except req.exceptions.RequestException as err: except req.exceptions.RequestException as err:
print(err) print(err)
class controller: class controller:
# Internal get functions # Internal get functions
async def getLights(): async def getLights():
return await APIrequest.get("/lights") return await APIrequest.get("/lights")
async def getLight(index: int=1): async def getLight(index: int=1):
return await APIrequest.get( "/lights/" + str(index) ) return await APIrequest.get( "/lights/" + str(index) )
# Lower level light manipulation (async) # Lower level light manipulation (async)
async def toggleLight(index: int=1, isOn: bool=True): async def toggleLight(index: int=1, isOn: bool=True):
await APIrequest.put( "/lights/" + str(index) + "/state", '{"on":' + boolToString(isOn) + '}' ) await APIrequest.put( "/lights/" + str(index) + "/state", '{"on":' + boolToString(isOn) + '}' )
async def toggleLights(isOn: bool=True): async def toggleLights(isOn: bool=True):
for key in LIGHTS: for key in LIGHTS:
await controller.toggleLight(key, isOn) await controller.toggleLight(key, isOn)
async def setLightRGB( index: int, r:int, g:int, b:int ): async def setLightRGB( index: int, r:int, g:int, b:int ):
h, s, v = rgbToHsv(r, g, b) h, s, v = rgbToHsv(r, g, b)
payload = '{"sat":' + str(s) + ', "bri":' + str(v) + ', "hue":' + str(h) + '}' payload = '{"sat":' + str(s) + ', "bri":' + str(v) + ', "hue":' + str(h) + '}'
await APIrequest.put( "/lights/" + str(index) + "/state", payload ) await APIrequest.put( "/lights/" + str(index) + "/state", payload )
# Normal functions # Normal functions
def switchLight( index: int=1 ): def switchLight( index: int=1 ):
key = LIGHTS.get(str(index)) key = LIGHTS.get(str(index))
if(key): if(key):
if( key.get("state") ): if( key.get("state") ):
curPower = LIGHTS[str(index)]["state"]["on"] curPower = LIGHTS[str(index)]["state"]["on"]
loop.run_until_complete( controller.toggleLight(index, not curPower)) loop.run_until_complete( controller.toggleLight(index, not curPower))
else: else:
print("Error: Light index '" + str(index) + "' out of range") print("Error: Light index '" + str(index) + "' out of range")
def switchLights(): def switchLights():
for key in LIGHTS: for key in LIGHTS:
controller.switchLight(key) controller.switchLight(key)
# Light control # Light control
def setLightColor( index:int, r:int, g:int, b:int ): def setLightColor( index:int, r:int, g:int, b:int ):
if( LIGHTS.get(str(index)) ): if( LIGHTS.get(str(index)) ):
loop.run_until_complete( controller.setLightRGB(index, r, g, b) ) loop.run_until_complete( controller.setLightRGB(index, r, g, b) )
else: else:
print("Error: Light index '" + str(index) + "' out of range") print("Error: Light index '" + str(index) + "' out of range")
def setLightBrightness( index:int, b:int ): def setLightBrightness( index:int, b:int ):
if( LIGHTS.get(str(index)) ): if( LIGHTS.get(str(index)) ):
payload = '{"bri":' + str(b) + '}' payload = '{"bri":' + str(b) + '}'
loop.run_until_complete( APIrequest.put( "/lights/" + str(index) + "/state", payload ) ) loop.run_until_complete( APIrequest.put( "/lights/" + str(index) + "/state", payload ) )
else: else:
print("Error: Light index '" + str(index) + "' out of range") print("Error: Light index '" + str(index) + "' out of range")
def setBrightness( b:int ): def setBrightness( b:int ):
for key in LIGHTS: for key in LIGHTS:
controller.setLightBrightness( key, b ) controller.setLightBrightness( key, b )
def setAllLightsColor( r:int, g:int, b:int ): def setAllLightsColor( r:int, g:int, b:int ):
for key in LIGHTS: for key in LIGHTS:
controller.setLightColor( key, r, g, b ) controller.setLightColor( key, r, g, b )
def Power(isOn:bool=True): # Controlling the power of the lights def Power(isOn:bool=True): # Controlling the power of the lights
loop.run_until_complete( controller.toggleLights(isOn) ) loop.run_until_complete( controller.toggleLights(isOn) )
def powerLight( index:int, isOn:bool=True ): def powerLight( index:int, isOn:bool=True ):
loop.run_until_complete( controller.toggleLight( index, isOn ) ) loop.run_until_complete( controller.toggleLight( index, isOn ) )
# Presets # Presets
def setLightPreset( index:int, p:str ): def setLightPreset( index:int, p:str ):
if( LIGHTS.get(str(index)) ): if( LIGHTS.get(str(index)) ):
if( PRESETS.get(p) ): if( PRESETS.get(p) ):
preset = PRESETS[p] preset = PRESETS[p]
r, g, b = preset["color"] r, g, b = preset["color"]
brightness = preset["brightness"] brightness = preset["brightness"]
controller.setLightColor( index, r, g, b ) controller.setLightColor( index, r, g, b )
controller.setLightBrightness( index, brightness ) controller.setLightBrightness( index, brightness )
else: else:
print("Error: Unknown preset '" + p + "'") print("Error: Unknown preset '" + p + "'")
else: else:
print("Error: Light index '" + str(index) + "' out of range") print("Error: Light index '" + str(index) + "' out of range")
def setPreset( presetID:str, index:int=-1 ): def setPreset( presetID:str, index:int=-1 ):
if( PRESETS.get(presetID) ): if( PRESETS.get(presetID) ):
if( index == -1 ): if( index == -1 ):
for key in LIGHTS: for key in LIGHTS:
controller.setLightPreset( key, presetID ) controller.setLightPreset( key, presetID )
else: else:
controller.setLightPreset( index, presetID ) controller.setLightPreset( index, presetID )
else: else:
print("Error: Unknown preset '" + presetID + "'") print("Error: Unknown preset '" + presetID + "'")
def countLights(): def countLights():
return len(LIGHTS) return len(LIGHTS)
# Controller "system" functions # Controller "system" functions
def delay(n:int): def delay(n:int):
time.sleep(n) time.sleep(n)
def init(): def init():
jsonLights = loop.run_until_complete(APIrequest.get("/lights")) jsonLights = loop.run_until_complete(APIrequest.get("/lights"))
global LIGHTS global LIGHTS
LIGHTS = json.loads(jsonLights.text) LIGHTS = json.loads(jsonLights.text)
def end(): def end():
loop.close() loop.close()

@ -8,100 +8,100 @@ import hue_controller as hue # Actual controller
cmd = "hue" cmd = "hue"
def help(): def help():
print("--Help page--") print("--Help page--")
print( "'" + cmd + "' : Display this help page" ) print( "'" + cmd + "' : Display this help page" )
print( "'" + cmd + " light (index)' ... : Specify light target, from 1-" + str(hue.controller.countLights()) ) print( "'" + cmd + " light (index)' ... : Specify light target, from 1-" + str(hue.controller.countLights()) )
print( "'" + cmd + " lights' ... : Specify all lights\n" ) print( "'" + cmd + " lights' ... : Specify all lights\n" )
print("--Commands--") print("--Commands--")
print( "'on'/'off' : Turn light(s) on/off" ) print( "'on'/'off' : Turn light(s) on/off" )
print( "'switch' : Switch the light(s) power" ) print( "'switch' : Switch the light(s) power" )
print( "'set ...'" ) print( "'set ...'" )
print( " 'preset (preset ID)' : Set the preset (from presets.py)" ) print( " 'preset (preset ID)' : Set the preset (from presets.py)" )
print( " 'color (red) (green) (blue)' : Set the color, from 0-255" ) print( " 'color (red) (green) (blue)' : Set the color, from 0-255" )
print( " 'brightness (brightness)' : Set the brightness, from 0-255" ) print( " 'brightness (brightness)' : Set the brightness, from 0-255" )
print("\nExamples:\n'hue light 2 on' : Turn on light 2\n'hue lights set color 255 255 255' : Set all lights colors to white") print("\nExamples:\n'hue light 2 on' : Turn on light 2\n'hue lights set color 255 255 255' : Set all lights colors to white")
boolConvert = { boolConvert = {
"on": True, "on": True,
"off": False "off": False
} }
# this is the most spaghetti-ish code I have ever written but it works # this is the most spaghetti-ish code I have ever written but it works
def parseCommand( cmd:list, pos:int, i=-1 ): def parseCommand( cmd:list, pos:int, i=-1 ):
index = int(i) index = int(i)
try: try:
if( cmd[pos] == "on" or cmd[pos] == "off" ): if( cmd[pos] == "on" or cmd[pos] == "off" ):
if( index == -1 ): if( index == -1 ):
hue.controller.Power( boolConvert[cmd[pos]] ) hue.controller.Power( boolConvert[cmd[pos]] )
else: else:
hue.controller.powerLight( index, boolConvert[cmd[pos]] ) hue.controller.powerLight( index, boolConvert[cmd[pos]] )
return return
elif( cmd[pos] == "switch" ): elif( cmd[pos] == "switch" ):
if(index == -1): if(index == -1):
hue.controller.switchLights() hue.controller.switchLights()
else: else:
hue.controller.switchLight(index) hue.controller.switchLight(index)
return return
elif( cmd[pos] == "set" ): elif( cmd[pos] == "set" ):
if( cmd[pos+1] == "preset" ): if( cmd[pos+1] == "preset" ):
hue.controller.setPreset( cmd[pos+2], index ) hue.controller.setPreset( cmd[pos+2], index )
return return
elif( cmd[pos+1] == "color" ): elif( cmd[pos+1] == "color" ):
if( len(cmd) > pos+4 ): if( len(cmd) > pos+4 ):
r, g, b = int(cmd[pos+2]), int(cmd[pos+3]), int(cmd[pos+4]) r, g, b = int(cmd[pos+2]), int(cmd[pos+3]), int(cmd[pos+4])
if( index == -1 ): if( index == -1 ):
hue.controller.setAllLightsColor( r, g, b ) # this code is bad hue.controller.setAllLightsColor( r, g, b ) # this code is bad
else: else:
hue.controller.setLightColor( index, r, g, b ) hue.controller.setLightColor( index, r, g, b )
return return
else: else:
print("Error: Missing parameters") print("Error: Missing parameters")
help() help()
elif( cmd[pos+1] == "brightness" ): elif( cmd[pos+1] == "brightness" ):
if( len(cmd) > pos+2 ): if( len(cmd) > pos+2 ):
bri = int(cmd[pos+2]) bri = int(cmd[pos+2])
if( index == -1 ): if( index == -1 ):
hue.controller.setBrightness(bri) hue.controller.setBrightness(bri)
else: else:
hue.controller.setLightBrightness( index, bri ) hue.controller.setLightBrightness( index, bri )
return return
help() # display help if function did nothing help() # display help if function did nothing
except (RuntimeError, TypeError, NameError, IndexError) as err: except (RuntimeError, TypeError, NameError, IndexError) as err:
help() # display the help page if parameters are missing (it will give out an IndexError) help() # display the help page if parameters are missing (it will give out an IndexError)
print( "\n\nError: " + str(err) ) print( "\n\nError: " + str(err) )
def parseCommandline(): def parseCommandline():
cmd = sys.argv cmd = sys.argv
if( len(cmd) > 1 ): if( len(cmd) > 1 ):
if( cmd[1] == "light" ): if( cmd[1] == "light" ):
parseCommand( cmd, 3, cmd[2] ) parseCommand( cmd, 3, cmd[2] )
elif( cmd[1] == "lights" ): elif( cmd[1] == "lights" ):
parseCommand( cmd, 2 ) parseCommand( cmd, 2 )
else: else:
help() help()
def init(): def init():
hue.controller.init() # very important to initialize the controller hue.controller.init() # very important to initialize the controller
parseCommandline() parseCommandline()
hue.controller.end() # also to end it hue.controller.end() # also to end it
init() # actually call the init function init() # actually call the init function

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