master
E. Almqvist 5 years ago
parent ba23e4d79a
commit 8e57451d0a
  1. 2
      gamemode/settings/sh_items.lua

@ -78,7 +78,7 @@ Quantum.Item.Create( "rock", {
name = "Stone",
desc = "A stone which could be sold to someone who wants it.",
model = "models/props_junk/rock001a.mdl",
stack = 15,
stack = 5,
soulbound = false,
rarity = Quantum.Rarity.Common,
} )
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