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@ -32,16 +32,17 @@ if CLIENT then |
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hook.Add( "PostDrawOpaqueRenderables", "Quantum_Client_DeveloperHands_HitPos", function() |
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hook.Add( "PostDrawOpaqueRenderables", "Quantum_Client_DeveloperHands_HitPos", function() |
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if( LocalPlayer():IsSuperAdmin() ) then |
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if( LocalPlayer():IsSuperAdmin() ) then |
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local trace = LocalPlayer():GetEyeTrace() |
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if( LocalPlayer():GetActiveWeapon():GetClass() == "quantum_hands" ) then |
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local angle = trace.HitNormal:Angle() |
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local trace = LocalPlayer():GetEyeTrace() |
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local angle = trace.HitNormal:Angle() |
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render.SetMaterial( cubeMat ) |
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render.SetMaterial( cubeMat ) |
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render.DrawBox( trace.HitPos, Angle( 0, 0, 0), Vector( 0, 0, 0 ), Vector( 2, 2, 2 ), Color( 255, 255, 255 ) ) |
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render.DrawBox( trace.HitPos, Angle( 0, 0, 0), Vector( 0, 0, 0 ), Vector( 2, 2, 2 ), Color( 255, 255, 255 ) ) |
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render.DrawLine( trace.HitPos, trace.HitPos + 12 * angle:Forward(), Color( 255, 0, 0 ), true ) |
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render.DrawLine( trace.HitPos, trace.HitPos + 12 * -angle:Right(), Color( 0, 255, 0 ), true ) |
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render.DrawLine( trace.HitPos, trace.HitPos + 12 * angle:Up(), Color( 0, 0, 255 ), true ) |
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render.DrawLine( trace.HitPos, trace.HitPos + 12 * angle:Forward(), Color( 255, 0, 0 ), true ) |
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render.DrawLine( trace.HitPos, trace.HitPos + 12 * -angle:Right(), Color( 0, 255, 0 ), true ) |
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render.DrawLine( trace.HitPos, trace.HitPos + 12 * angle:Up(), Color( 0, 0, 255 ), true ) |
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end |
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end |
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end |
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end) |
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end) |
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end |
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end |
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@ -92,6 +93,7 @@ function SWEP:PrimaryAttack() |
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end |
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end |
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else |
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else |
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if( LocalPlayer():IsSuperAdmin() ) then |
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if( LocalPlayer():IsSuperAdmin() ) then |
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LocalPlayer():ChatPrint( "Check console for output.\n" ) |
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Quantum.Debug( "--Hitpos Data--" ) |
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Quantum.Debug( "--Hitpos Data--" ) |
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print( translateVector( "Vector", LocalPlayer():GetEyeTrace().HitPos ) ) |
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print( translateVector( "Vector", LocalPlayer():GetEyeTrace().HitPos ) ) |
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print( translateVector( "Angle", LocalPlayer():GetAngles() ) ) |
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print( translateVector( "Angle", LocalPlayer():GetAngles() ) ) |
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@ -103,6 +105,7 @@ end |
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function SWEP:SecondaryAttack() |
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function SWEP:SecondaryAttack() |
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if CLIENT then |
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if CLIENT then |
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if( LocalPlayer():IsSuperAdmin() ) then |
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if( LocalPlayer():IsSuperAdmin() ) then |
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LocalPlayer():ChatPrint( "Check console for output.\n" ) |
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Quantum.Debug( "--Camera Data--" ) |
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Quantum.Debug( "--Camera Data--" ) |
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print( translateVector( "Vector", LocalPlayer():GetPos() ) ) |
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print( translateVector( "Vector", LocalPlayer():GetPos() ) ) |
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print( translateVector( "Angle", LocalPlayer():GetAngles() ) ) |
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print( translateVector( "Angle", LocalPlayer():GetAngles() ) ) |
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