Updated core

master
El Al 5 years ago
parent 03208724e6
commit 36f1535615
  1. 7
      electron.txt
  2. 25
      gamemode/cl_init.lua
  3. 17
      gamemode/core/server/sv_player_init.lua
  4. 20
      gamemode/core/sh_debug.lua
  5. 39
      gamemode/init.lua
  6. 24
      gamemode/shared.lua

@ -0,0 +1,7 @@
"electron"
{
"base" "base"
"title" "DarkRP"
"maps" "^rp_"
"menusystem" "1"
}

@ -0,0 +1,25 @@
-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
include( "shared.lua" )
GM.Client = {}
-- Add all core files
function GM.Client.Load()
local fol = GM.FolderName .. "/gamemode/core/"
-- CLient files
local clFiles = file.Find( fol .. "/client/cl_*.lua", "LUA" )
for _, file in pairs( clFiles ) do
include( fol .. "client/" .. file )
end
end
GM.Client.Load()

@ -0,0 +1,17 @@
-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
local ply = FindMetaTable( "Player" )
function GM:PlayerSpawn( ply )
if( !ply:GetModel() || !ply:GetModel() == "" ) then
ply:SetupHands()
else
self.Debug( tostring(ply) .. " doesn't have a valid model." )
end
self.Debug( tostring( ply ) .. " spawned." )
end

@ -0,0 +1,20 @@
-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
--- This is used for debugging :D
function GM.Debug( txt )
if( txt ) then MsgC( Color( 100, 100, 100 ), "[Debug] " .. txt .. "\n" ) else MsgC( Color( 100, 100, 100 ), "[Debug]" .. "\n" ) end
end
function GM.Error( txt )
if( txt ) then
MsgC( Color( 255, 10, 10 ), "[ERROR] " .. txt .. "\n" )
else
return
end
end

@ -0,0 +1,39 @@
-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
AddCSLuaFile( "cl_init.lua" )
AddCSLuaFile( "shared.lua" )
include( "shared.lua" )
GM.Server = {}
-- Add all core files
function GM.Server.Load()
local fol = GM.FolderName .. "/gamemode/core/"
-- Server files
local cFiles = file.Find( fol .. "/server/sv_*.lua", "LUA" )
for _, file in pairs( cFiles ) do
include( fol .. "server/" .. file )
end
-- CLient files
local clFiles = file.Find( fol .. "/client/cl_*.lua", "LUA" )
for _, file in pairs( clFiles ) do
AddCSLuaFile( fol .. "client/" .. file )
end
-- Shared files
local shFiles = file.Find( fol .. "/sh_*.lua", "LUA" )
for _, file in pairs( shFiles ) do
AddCSLuaFile( fol .. file )
end
end
GM.Server.Load()

@ -0,0 +1,24 @@
-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
GM.Name = "DarkRP"
GM.Author = "AlmTech"
GM.Email = "elias@almtech.se"
GM.Website = "N/A"
GM.Shared = {}
function GM.Shared.Load()
local fol = GM.FolderName .. "/gamemode/core/"
local shFiles = file.Find( fol .. "/sh_*.lua", "LUA" )
for _, file in pairs( shFiles ) do
include( fol .. file )
end
end
GM.Shared.Load()
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