Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/settings/sh_settings.lua

100 lines
3.0 KiB

5 years ago
-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
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Quantum.CharacterLimit = 5
Quantum.CharacterNameLimit = 12
Quantum.CharacterNameMin = 3
Quantum.ServerTitle = "Electron Networks: CityRP"
Quantum.DiscordInvite = "https://discord.gg/heUJB4B"
Quantum.WorkshopLink = "https://steamcommunity.com/sharedfiles/filedetails/?id=1842234130"
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Quantum.Inventory = {
Height = 10, -- NOTE: MAX HEIGHT=12
Width = 16, -- NOTE: MAX WIDTH=18
MaxStackSize = 20 -- NOTE: MAX MaxStackSize=99
}
Quantum.EquipSlots = {
Head = "",
Chest = "",
Legs = "",
Boots = ""
}
Quantum.InventoryOpenDelay = 0.35
Quantum.ItemPickupTime = 0.5 -- seconds
Quantum.ItemInfoDisplayMaxDistance = 200
Quantum.CharInfoDisplayDistance = 400
Quantum.Money = {
Prefix = "$",
Surfix = ""
}
Quantum.Rarity = {
None = { txt = "gnomerd the mvp", color = Color( 0, 0, 0, 120 ) },
Trash = { txt = "Trash", color = Color( 100, 100, 100, 40 ) },
Common = { txt = "Common", color = Color( 250, 250, 250, 40 ) },
Rare = { txt = "Rare", color = Color( 48, 163, 230, 40 ) },
Epic = { txt = "Epic", color = Color( 220, 90, 90, 40 ) },
Legendary = { txt = "Legendary", color = Color( 235, 125, 52, 40 ) }
}
Quantum.Bind = {
OpenInventory = KEY_TAB
}
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Quantum.Models = {
NPC = {},
Player = {
Citizen = {
Male = {
"models/player/Group01/male_01.mdl",
"models/player/Group01/male_02.mdl",
"models/player/Group01/male_03.mdl",
"models/player/Group01/male_04.mdl",
"models/player/Group01/male_05.mdl",
"models/player/Group01/male_06.mdl",
"models/player/Group01/male_07.mdl",
"models/player/Group01/male_08.mdl",
"models/player/Group01/male_09.mdl"
},
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Female = {
"models/player/group01/female_01.mdl",
"models/player/group01/female_02.mdl",
"models/player/group01/female_03.mdl",
"models/player/group01/female_04.mdl",
"models/player/group01/female_05.mdl",
"models/player/group01/female_06.mdl"
}
},
Nobleman = {
Male = { "models/player/breen.mdl" },
Female = { "models/player/alyx.mdl" }
}
}
}
Quantum.Classes = {
Commoner = { -- id
Name = "Commoner",
Desc = "Someone who lives in a city.",
Models = Quantum.Models.Player.Citizen
},
Nobleman = {
Name = "Nobleman",
Desc = "A nobleman is someone who originates from a family of wealth and power and tend to look down upon those who are not 'fit' in their eyes. They often expects everyone to do their bidding without question.",
Models = Quantum.Models.Player.Nobleman -- change this to better models
},
Worker = {
Name = "Worker",
Desc = "A worker is someone who is in the working-class and come from a poor family but has learned the secret of life; how to work hard and earn what you want.",
Models = Quantum.Models.Player.Citizen -- change this to better models
}
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}