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@ -82,9 +82,9 @@ fn main() { |
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} |
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} |
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if render_new { |
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if render_new { |
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let mut maps = Vec::new(); |
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let mut maps = &mut Vec::new(); |
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for thread_id in 0..threads { |
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for thread_id in 0..threads { |
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thread::spawn(move || { // do cool threads for performance
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thread::spawn(|| { // do cool threads for performance
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let mut pixmap = render::prerender_mandelbrot( |
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let mut pixmap = render::prerender_mandelbrot( |
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width, height, depth,
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width, height, depth,
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zx, zy, dx, dy,
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zx, zy, dx, dy,
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@ -101,4 +101,3 @@ fn main() { |
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} |
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} |
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//::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
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//::std::thread::sleep(Duration::new(0, 1_000_000_000u32 / 60));
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} |
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} |
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