simplification

pull/1/head
Anselm R. Garbe 18 years ago
parent 2ddc78720a
commit dafbd0dcb0
  1. 15
      client.c

@ -9,13 +9,6 @@
/* static */ /* static */
static void
closestpt(float *rx, float *ry, float x, float y, float grad) {
float u = (x * grad + y) / (grad * grad + 1);
*rx = u * grad;
*ry = u;
}
static void static void
detachstack(Client *c) { detachstack(Client *c) {
Client **tc; Client **tc;
@ -191,7 +184,7 @@ manage(Window w, XWindowAttributes *wa) {
void void
resize(Client *c, Bool sizehints) { resize(Client *c, Bool sizehints) {
float dx, dy, min, max, actual; float actual, dx, dy, max, min, u;
XWindowChanges wc; XWindowChanges wc;
if(c->w <= 0 || c->h <= 0) if(c->w <= 0 || c->h <= 0)
@ -214,12 +207,14 @@ resize(Client *c, Bool sizehints) {
actual = dx / dy; actual = dx / dy;
if(max > 0 && min > 0 && actual > 0) { if(max > 0 && min > 0 && actual > 0) {
if(actual < min) { if(actual < min) {
closestpt(&dx, &dy, dx, dy, min); dy = (dx * min + dy) / (min * min + 1);
dx = dy * min;
c->w = (int)dx + c->basew; c->w = (int)dx + c->basew;
c->h = (int)dy + c->baseh; c->h = (int)dy + c->baseh;
} }
else if(actual > max) { else if(actual > max) {
closestpt(&dx, &dy, dx, dy, max); dy = (dx * min + dy) / (max * max + 1);
dx = dy * min;
c->w = (int)dx + c->basew; c->w = (int)dx + c->basew;
c->h = (int)dy + c->baseh; c->h = (int)dy + c->baseh;
} }

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