implemented nmaster appearance in mode label (using %u)

pull/1/head
Anselm R. Garbe 18 years ago
parent a768ea93fd
commit 1d4a24dae0
  1. 2
      config.arg.h
  2. 2
      config.default.h
  3. 2
      config.mk
  4. 2
      draw.c
  5. 1
      dwm.h
  6. 5
      main.c
  7. 10
      view.c

@ -7,7 +7,7 @@ const char *tags[] = { "home", "net", "www", "mon", "fnord", NULL };
#define DEFMODE dotile /* dofloat */ #define DEFMODE dotile /* dofloat */
#define FLOATSYMBOL "><>" #define FLOATSYMBOL "><>"
#define TILESYMBOL "[]=" #define TILESYMBOL "[%u]="
#define FONT "-*-terminus-medium-r-*-*-14-*-*-*-*-*-*-*" #define FONT "-*-terminus-medium-r-*-*-14-*-*-*-*-*-*-*"
#define NORMBGCOLOR "#111111" #define NORMBGCOLOR "#111111"

@ -7,7 +7,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
#define DEFMODE dotile /* dofloat */ #define DEFMODE dotile /* dofloat */
#define FLOATSYMBOL "><>" #define FLOATSYMBOL "><>"
#define TILESYMBOL "[]=" #define TILESYMBOL "[%u]="
#define FONT "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*" #define FONT "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
#define NORMBGCOLOR "#333366" #define NORMBGCOLOR "#333366"

@ -1,5 +1,5 @@
# dwm version # dwm version
VERSION = 2.9 VERSION = 3.0
# Customize below to fit your system # Customize below to fit your system

@ -120,7 +120,7 @@ drawstatus(void) {
dc.x += dc.w; dc.x += dc.w;
} }
dc.w = bmw; dc.w = bmw;
drawtext(arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, dc.status, False, False); drawtext(mtext, dc.status, False, False);
x = dc.x + dc.w; x = dc.x + dc.w;
dc.w = textw(stext); dc.w = textw(stext);
dc.x = bw - dc.w; dc.x = bw - dc.w;

@ -93,6 +93,7 @@ struct Client {
extern const char *tags[]; /* all tags */ extern const char *tags[]; /* all tags */
extern char stext[1024]; /* status text */ extern char stext[1024]; /* status text */
extern char mtext[32]; /* mode text */
extern int bx, by, bw, bh, bmw; /* bar geometry, bar mode label width */ extern int bx, by, bw, bh, bmw; /* bar geometry, bar mode label width */
extern int screen, sx, sy, sw, sh; /* screen geometry */ extern int screen, sx, sy, sw, sh; /* screen geometry */
extern int wax, way, wah, waw; /* windowarea geometry */ extern int wax, way, wah, waw; /* windowarea geometry */

@ -17,7 +17,7 @@
/* extern */ /* extern */
char stext[1024]; char stext[1024], mtext[32];
Bool *seltag; Bool *seltag;
int bx, by, bw, bh, bmw, masterd, screen, sx, sy, sw, sh, wax, way, waw, wah; int bx, by, bw, bh, bmw, masterd, screen, sx, sy, sw, sh, wax, way, waw, wah;
unsigned int master, nmaster, ntags, numlockmask; unsigned int master, nmaster, ntags, numlockmask;
@ -128,12 +128,13 @@ setup(void) {
dc.status[ColFG] = getcolor(STATUSFGCOLOR); dc.status[ColFG] = getcolor(STATUSFGCOLOR);
setfont(FONT); setfont(FONT);
/* geometry */ /* geometry */
bmw = textw(TILESYMBOL) > textw(FLOATSYMBOL) ? textw(TILESYMBOL) : textw(FLOATSYMBOL);
sx = sy = 0; sx = sy = 0;
sw = DisplayWidth(dpy, screen); sw = DisplayWidth(dpy, screen);
sh = DisplayHeight(dpy, screen); sh = DisplayHeight(dpy, screen);
master = MASTER; master = MASTER;
nmaster = NMASTER; nmaster = NMASTER;
snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
bmw = textw(mtext);
/* bar */ /* bar */
bx = sx; bx = sx;
by = sy; by = sy;

@ -2,6 +2,7 @@
* See LICENSE file for license details. * See LICENSE file for license details.
*/ */
#include "dwm.h" #include "dwm.h"
#include <stdio.h>
/* static */ /* static */
@ -149,10 +150,15 @@ focusprev(Arg *arg) {
void void
incnmaster(Arg *arg) { incnmaster(Arg *arg) {
if((nmaster + arg->i < 1) || (wah / (nmaster + arg->i) < bh)) if((arrange == dofloat) || (nmaster + arg->i < 1) || (wah / (nmaster + arg->i) < bh))
return; return;
nmaster += arg->i; nmaster += arg->i;
snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
bmw = textw(mtext);
if(sel)
arrange(); arrange();
else
drawstatus();
} }
Bool Bool
@ -218,6 +224,8 @@ togglefloat(Arg *arg) {
void void
togglemode(Arg *arg) { togglemode(Arg *arg) {
arrange = (arrange == dofloat) ? dotile : dofloat; arrange = (arrange == dofloat) ? dotile : dofloat;
snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
bmw = textw(mtext);
if(sel) if(sel)
arrange(); arrange();
else else

Loading…
Cancel
Save