Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/settings/sh_dialogues.lua

36 lines
1.2 KiB

-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
---- CREATE DIALOGUE INSTANCES UNDER THIS LINE ----
Quantum.Dialogue.Create( "npc_generalvendor" )
Quantum.Dialogue.AddQuestion( "npc_generalvendor", "init", "What do you want?" )
Quantum.Dialogue.AddResponse( "npc_generalvendor", "init", {
text = "To do business.",
newqID = "sellorbuy",
func = function()
print("You pressed this response!")
end
}, 1 )
Quantum.Dialogue.AddQuestion( "npc_generalvendor", "sellorbuy", "What do you have in mind?" )
Quantum.Dialogue.AddResponse( "npc_generalvendor", "sellorbuy", {
text = "What do you have for sale?",
func = function()
print("You pressed this response! BUY")
end
}, 1 )
Quantum.Dialogue.AddResponse( "npc_generalvendor", "sellorbuy", {
text = "I would like to sell some things.",
func = function()
print("You pressed this response! SELL")
end
}, 2 )