Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/cl_init.lua

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1006 B

-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
if CLIENT then
include( "shared.lua" )
Quantum.Client = {}
Quantum.Client.ResolutionScale = ScrW() / 1080
-- Add all core files
function Quantum.Client.Load()
local fol = GM.FolderName .. "/gamemode/core/"
-- Shared files
local shFiles = file.Find( fol .. "/sh_*.lua", "LUA" )
for _, file in pairs( shFiles ) do
include( fol .. file )
end
-- CLient files
local clFiles = file.Find( fol .. "/client/cl_*.lua", "LUA" )
for _, file in pairs( clFiles ) do
include( fol .. "client/" .. file )
end
Quantum.Debug( "Loaded all files." )
end
Quantum.Client.Load()
end