Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/engine/sh_debug.lua

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-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
local prefix
if CLIENT then prefix = "[Quantum] : " else prefix = "" end -- A little advertisement for the players
function Quantum.Debug( txt ) -- Very usefull for debugging
if( txt ) then
MsgC( Color( 200, 200, 200 ), prefix .. "[Debug] " .. txt .. "\n" )
else
MsgC( Color( 200, 200, 200 ), prefix .. "[Debug]\n" )
end
end
function Quantum.Error( txt )
if( txt ) then
MsgC( Color( 255, 10, 10 ), prefix .. "[ERROR] " .. txt .. "\n" )
else
return
end
end