-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ local menus = { character = function( pl ) Quantum.Net.OpenMenu( pl, "character", Quantum.Server.Char.GetPlayerChars( pl ) ) end } function Quantum.Server.OpenMenu( pl, menu ) if( menus[menu] ) then menus[menu]( pl ) else Quantum.Error( "Tried to open a non-exsistent menu for " .. tostring(pl) .. "." ) end end