-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ local menu = {} local net = Quantum.Client.Menu.GetAPI( "net" ) local resScale = Quantum.Client.ResolutionScale local panels = { [1] = function( parent, args ) end } function menu.open( dt ) local sw, sh = ScrW(), ScrH() local padding = 10 * resScale if( !f ) then local f = vgui.Create( "DFrame" ) f:SetTitle( "Character Menu" ) f:SetSize( sw, sh ) f.Paint = function( self, w, h ) surface.SetDrawColor( 0, 0, 0, 190 ) surface.DrawRect( 0, 0, w, h ) end f:MakePopup() local clist = vgui.Create( "DPanel", f ) clist:SetSize( 200 * resScale, sh - padding*10 ) clist.w, clist.h = clist:GetSize() clist:SetPos( (sw - clist.w) - padding*2, sh/2 - clist.h/2 ) clist.Paint = function( self, w, h ) surface.SetDrawColor( 0, 0, 0, 200 ) surface.DrawRect( 0, 0, w, h ) end -- local txt = vgui.Create( "DTextEntry", f ) -- txt:SetText( "Enter name here" ) -- txt:SetSize( 250, 25 ) -- local txtW, txtH = txt:GetSize() -- txt:SetPos( sw/2 - txtW/2, sh/2 - txtH/2 ) -- local txtX, txtY = txt:GetPos() -- local b = vgui.Create( "DButton", f ) -- b:SetText( "Create Char" ) -- b:SizeToContents() -- local bW, bH = b:GetSize() -- b:SetPos( sw/2 - bW/2, txtY - bH ) -- b.DoClick = function() -- net.RunNetworkedFunc( "createChar", { name = txt:GetValue() } ) -- end end end return menu