-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ Quantum.CharacterLimit = 5 Quantum.CharacterNameLimit = 12 Quantum.CharacterNameMin = 3 Quantum.ServerTitle = "Electron Networks: CityRP" Quantum.DiscordInvite = "https://discord.gg/heUJB4B" Quantum.WorkshopLink = "https://steamcommunity.com/sharedfiles/filedetails/?id=1842234130" Quantum.Inventory = { Height = 10, -- NOTE: MAX HEIGHT=12 Width = 16, -- NOTE: MAX WIDTH=18 MaxStackSize = 20 -- NOTE: MAX MaxStackSize=99 } Quantum.EquipSlots = { Head = 0, Chest = 1, Legs = 2, Boots = 3, Weapon = 4 } Quantum.InventoryOpenDelay = 0.35 Quantum.ItemPickupTime = 0.5 -- seconds Quantum.ItemInfoDisplayMaxDistance = 200 Quantum.CharInfoDisplayDistance = 400 Quantum.Money = { Prefix = "$", Surfix = "" } Quantum.Rarity = { None = { txt = "gnomerd the mvp", color = Color( 0, 0, 0, 120 ) }, Trash = { txt = "Trash", color = Color( 100, 100, 100, 40 ) }, Common = { txt = "Common", color = Color( 250, 250, 250, 40 ) }, Rare = { txt = "Rare", color = Color( 48, 163, 230, 40 ) }, Epic = { txt = "Epic", color = Color( 220, 90, 90, 40 ) }, Legendary = { txt = "Legendary", color = Color( 235, 125, 52, 40 ) } } Quantum.Bind = { OpenInventory = KEY_TAB } Quantum.Models = { NPC = {}, Player = { Citizen = { Male = { "models/player/Group01/male_01.mdl", "models/player/Group01/male_02.mdl", "models/player/Group01/male_03.mdl", "models/player/Group01/male_04.mdl", "models/player/Group01/male_05.mdl", "models/player/Group01/male_06.mdl", "models/player/Group01/male_07.mdl", "models/player/Group01/male_08.mdl", "models/player/Group01/male_09.mdl" }, Female = { "models/player/group01/female_01.mdl", "models/player/group01/female_02.mdl", "models/player/group01/female_03.mdl", "models/player/group01/female_04.mdl", "models/player/group01/female_05.mdl", "models/player/group01/female_06.mdl" } }, Nobleman = { Male = { "models/player/breen.mdl" }, Female = { "models/player/alyx.mdl" } } } } Quantum.Classes = { Commoner = { -- id Name = "Commoner", Desc = "Someone who lives in a city.", Models = Quantum.Models.Player.Citizen }, Nobleman = { Name = "Nobleman", Desc = "A nobleman is someone who originates from a family of wealth and power and tend to look down upon those who are not 'fit' in their eyes. They often expects everyone to do their bidding without question.", Models = Quantum.Models.Player.Nobleman -- change this to better models }, Worker = { Name = "Worker", Desc = "A worker is someone who is in the working-class and come from a poor family but has learned the secret of life; how to work hard and earn what you want.", Models = Quantum.Models.Player.Citizen -- change this to better models } }