-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ Quantum.Effect.Create( "eat_potatoe", { title = "Potatoe Powers", desc = "Gives you 1000 health for 10 seconds.", rarity = Quantum.Rarity.Legendary, duration = 10, startfunc = function( pl ) pl:SetHealth( 1000 ) end, stopfunc = function( pl ) pl:SetHealth( pl:GetMaxHealth() ) end } ) Quantum.Effect.Create( "eat_trash", { title = "Bad Health", desc = "You die.", rarity = Quantum.Rarity.Trash, startfunc = function( pl ) pl:Kill() end } )