-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include( "shared.lua" ) GM.Server = {} -- Add all core files function GM.Server.Load() local fol = GM.FolderName .. "/gamemode/core/" -- Server files local cFiles = file.Find( fol .. "/server/sv_*.lua", "LUA" ) for _, file in pairs( cFiles ) do include( fol .. "server/" .. file ) end -- CLient files local clFiles = file.Find( fol .. "/client/cl_*.lua", "LUA" ) for _, file in pairs( clFiles ) do AddCSLuaFile( fol .. "client/" .. file ) end -- Shared files local shFiles = file.Find( fol .. "/sh_*.lua", "LUA" ) for _, file in pairs( shFiles ) do AddCSLuaFile( fol .. file ) end end GM.Server.Load()