-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ local ply = FindMetaTable( "Player" ) function GM:PlayerSpawn( ply ) if( !ply:GetModel() || !ply:GetModel() == "" ) then ply:SetupHands() else self.Debug( tostring(ply) .. " doesn't have a valid model." ) end self.Debug( tostring( ply ) .. " spawned." ) end