-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ Quantum.Client.Menu = {} local libs = { ["net"] = GM.FolderName .. "/gamemode/engine/derma/lib/cl_network.lua", ["page"] = GM.FolderName .. "/gamemode/engine/derma/lib/cl_menu_pages.lua", ["theme"] = GM.FolderName .. "/gamemode/engine/derma/lib/cl_menu_theme.lua" } Quantum.Client.Menu.GetAPI = function( lib ) return include( libs[lib] ) end net.Receive( "quantum_menu_net", function( len, pl ) local dt = net.ReadTable() -- TO DO: merge datatable with cached ( if same id/type ) local menu = include( GAMEMODE.FolderName .. "/gamemode/engine/derma/menus/menu_" .. dt.id .. ".lua" ) menu.open( dt ) end)