-- __ _ _______ _ __ -- / / /\ | | |__ __| | | \ \ -- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ -- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > -- \ \ / ____ \| | | | | | | | __/ (__| | | | / / -- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ local betaTools = { "q_hands" } Quantum.Node.Create( "stone", { name = "Stone", model = "models/props/cs_militia/militiarock05.mdl", toolids = betaTools, give = { { item = "test2", amount = 1 } }, giveprobability = 1/2 } ) Quantum.Node.Create( "bigstone", { name = "Big Stone", model = "models/props/cs_militia/militiarock03.mdl", toolids = betaTools, give = { { item = "test2", amount = 1 } }, giveprobability = 3/4 } )