diff --git a/gamemode/engine/derma/menus/menu_character.lua b/gamemode/engine/derma/menus/menu_character.lua index 9a91df0..3b1af67 100644 --- a/gamemode/engine/derma/menus/menu_character.lua +++ b/gamemode/engine/derma/menus/menu_character.lua @@ -643,6 +643,8 @@ function menu.open( dt ) f:Close() -- close the frame -- Open the intro cinematic + runIntroCinematic( Quantum.Client.selectedChar ) -- run the cinematic if it is the first time + -- else do nothing end p.enter.OnCursorEntered = function() surface.PlaySound( "UI/buttonrollover.wav" ) end