diff --git a/gamemode/engine/core/client/cl_hud.lua b/gamemode/engine/core/client/cl_hud.lua index 0f2dd88..3020118 100644 --- a/gamemode/engine/core/client/cl_hud.lua +++ b/gamemode/engine/core/client/cl_hud.lua @@ -297,7 +297,7 @@ function GM:HUDPaint() if( Quantum.Client.Config.EnableHUD ) then if( LocalPlayer():Alive() ) then - renderStatHUD() + -- renderStatHUD() renderItemInfoHUD() renderActionDelayHUD() end diff --git a/gamemode/settings/sh_items.lua b/gamemode/settings/sh_items.lua index a3922c5..5c6ac69 100644 --- a/gamemode/settings/sh_items.lua +++ b/gamemode/settings/sh_items.lua @@ -47,17 +47,6 @@ Quantum.Item.Create( "potatoe", { equipeffect = "equip_potatoe" } ) -Quantum.Item.Create( "jetpack", { - name = "Jetpack", - desc = "A jet engine strapped onto your back? Sounds fun!", - model = "models/sa_jetpack.mdl", - stack = 1, - soulbound = false, - rarity = Quantum.Rarity.Legendary, - equipslot = Quantum.EquipSlots.Weapon, - equipgive = "weapon_gta_sa_jetpack" -} ) - ---- TOOLS ---- Quantum.Item.Create( "pickaxe", {