diff --git a/gamemode/engine/derma/lib/cl_menu_dialogueBox.lua b/gamemode/engine/derma/lib/cl_menu_dialogueBox.lua index f4f648a..15f9325 100644 --- a/gamemode/engine/derma/lib/cl_menu_dialogueBox.lua +++ b/gamemode/engine/derma/lib/cl_menu_dialogueBox.lua @@ -61,7 +61,12 @@ end local maxW, maxH = 775 * scale, 160 * scale -function log.createOptionButton( parent, index, text, font ) +function log.createOptionButton( interface, index, text, font ) + local parent = interface.contScroll + if(parent == nil) then + Quantum.Error("Could not index dialogue interface, failed to create option button.") + return + end local btn = parent:Add("DButton") btn:SetContentAlignment(4) btn:SetText(text) @@ -85,6 +90,10 @@ function log.createOptionButton( parent, index, text, font ) self:DockMargin( padding_s*4, 0, padding_s*4, padding_s*2 ) return self end + + btn.DoClick = function(self) + log.updateDialogueInterface(i, qID) + end return btn end @@ -132,28 +141,36 @@ function log.createContainer( parent, hide ) return box, scroll end -function log.createQBox( logdata, parent ) +function log.createQBox( logdata, parent, log_cont ) cinematic = cinematic || true local fw, fh = parent:GetSize() - local logtext = logdata["init"].question local box, scroll = log.createContainer( parent ) - local text = vgui.Create( "DLabel", scroll ) - text:SetFont( "q_dialogue_question" ) - text.lines = log.genTextLinebreak( logtext, text:GetFont(), maxW - (padding) ) - text:SetText(log.appendLinesToStr(text.lines)) - text:SetTextColor( Color( 240, 240, 240, 255 ) ) - text:SetWidth( maxW ) - text:SizeToContentsY() + box.text = vgui.Create( "DLabel", scroll ) + box.text:SetFont( "q_dialogue_question" ) + box.text:SetTextColor( Color( 240, 240, 240, 255 ) ) + + function box.text:SetQText(logtext) + self.lines = log.genTextLinebreak( logtext, self:GetFont(), maxW - (padding) ) + self:SetText(log.appendLinesToStr(self.lines)) + self:SetWidth( maxW ) + self:SizeToContentsY() - text.w, text.h = text:GetSize() - text:SetPos(padding, padding) + self.w, self.h = self:GetSize() + self:SetPos(padding, padding) + end - box:UpdateSize( text.lines, text:GetFont(), padding*2 ) - box:SetPos( fw/2 - box.w/2, fh*0.65 ) + function box:UpdateQ(qtext) + self.text:SetQText(qtext) - return box, text + self:UpdateSize( self.text.lines, self.text:GetFont(), padding*2 ) + self:SetPos( fw/2 - self.w/2, log_cont.y - self.h - padding*2 ) + end + + box:UpdateQ(logdata["init"].question) + + return box end @@ -228,4 +245,60 @@ function log.createinfobox( logdata, parent, cinematic ) return box end +-- Dialogue stuff +local btnFont = "q_info" + +local function setDialogueOptions( interface, dialogue, qID ) + if( interface.cont.options != nil ) then + for _, option in pairs(interface.cont.options) do + option:Remove() + end + end + + interface.cont.options = {} + for i, option in SortedPairs(dialogue[qID].response) do + interface.cont.options[i] = log.createOptionButton( interface, i, option.text, btnFont ) + interface.cont.options[i]:UpdateSize(padding_s) + end +end + +function log.createDialogueInterface(f, dialogue) + f.dialogue = {} + f.dialogue.log = dialogue + f.dialogue.cont, f.dialogue.contScroll = log.createContainer( f, true ) + + -- Generate the dialogue options + setDialogueOptions( f.dialogue, dialogue, "init" ) + + -- add the goodbye button + f.dialogue.cont.options.bye = log.createOptionButton( f.dialogue, #f.dialogue.cont.options + 1, dialogue.bye, btnFont ) + f.dialogue.cont.options.bye:UpdateSize(padding_s) + + -- Update the containers pos + f.dialogue.cont:SetPos( f.w/2 - f.dialogue.cont.w/2, f.h - f.dialogue.cont.h - padding ) + f.dialogue.cont.x, f.dialogue.cont.y = f.dialogue.cont:GetPos() + + -- Dialogue question + f.dialogue.q = log.createQBox( dialogue, f, f.dialogue.cont ) + + + return f.dialogue +end + +function log.updateDialogueInterface(i, qID) + if(i.cont == nil || i.q == nil) then + Quantum.Error(tostring(i) .. " is not a dialogue interface!") + return + end + + local qlog = i.log[qID] + + -- update the responses + genDialogueOptions( i.cont, i.contScroll, i.log, qID ) + + -- update the question + i.q:UpdateQ(qlog.question) + +end + return log diff --git a/gamemode/engine/derma/menus/menu_dialogue.lua b/gamemode/engine/derma/menus/menu_dialogue.lua index a56c8e2..1433731 100644 --- a/gamemode/engine/derma/menus/menu_dialogue.lua +++ b/gamemode/engine/derma/menus/menu_dialogue.lua @@ -80,7 +80,6 @@ function menu.open( dt ) end f.w, f.h = f:GetSize() - f.dialogue = {} local textColor = Color(255, 255, 255, 220) -- Title is static, can't be changed mid dialogue. @@ -92,24 +91,8 @@ function menu.open( dt ) title.w, title.h = title:GetSize() title:SetPos(padding*2, borderHeight/2 - title.h/2) - -- Dialogue options - f.dialogue.cont, f.dialogue.contScroll = log.createContainer( f, true ) - f.dialogue.cont.options = {} - local btnFont = "q_info" - for i, option in SortedPairs(dialogue["init"].response) do - f.dialogue.cont.options[i] = log.createOptionButton( f.dialogue.contScroll, i, option.text, btnFont ) - f.dialogue.cont.options[i]:UpdateSize(padding_s) - end - -- add the goodbye button - f.dialogue.cont.options.bye = log.createOptionButton( f.dialogue.contScroll, #f.dialogue.cont.options + 1, dialogue.bye, btnFont ) - f.dialogue.cont.options.bye:UpdateSize(padding_s) - - f.dialogue.cont:SetPos( f.w/2 - f.dialogue.cont.w/2, f.h - f.dialogue.cont.h - padding ) - f.dialogue.cont.x, f.dialogue.cont.y = f.dialogue.cont:GetPos() - - -- Dialogue question - f.dialogue.q, f.dialogue.qtext = log.createQBox( dialogue, f ) - f.dialogue.q:SetPos( f.w/2 - f.dialogue.q.w/2, f.dialogue.cont.y - f.dialogue.q.h - padding*2 ) + -- Create the dialogue interface + f.dialogue = log.createDialogueInterface(f, dialogue) return f end