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@ -222,6 +222,7 @@ function menu.open( dt ) |
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local cont = vgui.Create( "DPanel", f ) |
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local cont = vgui.Create( "DPanel", f ) |
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cont:SetSize( f.w - list.w, f.h - bar.h ) |
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cont:SetSize( f.w - list.w, f.h - bar.h ) |
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cont.w, cont.h = cont:GetSize() |
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cont:SetPos( list.w, bar.h ) |
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cont:SetPos( list.w, bar.h ) |
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cont.Paint = function( self ) |
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cont.Paint = function( self ) |
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theme.blurpanel( self, Color( 255, 255, 255, 1 ) ) |
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theme.blurpanel( self, Color( 255, 255, 255, 1 ) ) |
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@ -229,6 +230,15 @@ function menu.open( dt ) |
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local resBars = {} |
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local resBars = {} |
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local selectedBar |
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local selectedBar |
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local selTxt = vgui.Create( "DLabel", cont ) |
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selTxt:SetText( "Select a recipe" ) |
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selTxt:SetFont( "q_info" ) |
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selTxt:SetTextColor( Color( 255, 255, 255 ) ) |
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selTxt:SizeToContents() |
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selTxt.w, selTxt.h = selTxt:GetSize() |
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selTxt:SetPos( cont.w/2 - selTxt.w/2, cont.h/2 - selTxt.h/2 - padding*10 ) |
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for i, resID in pairs( recipes ) do |
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for i, resID in pairs( recipes ) do |
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resBars[resID] = vgui.Create( "DPanel", scroll ) |
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resBars[resID] = vgui.Create( "DPanel", scroll ) |
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resBars[resID].resTbl = Quantum.Recipe.Get( resID ) |
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resBars[resID].resTbl = Quantum.Recipe.Get( resID ) |
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@ -261,17 +271,20 @@ function menu.open( dt ) |
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overlay:SetPos( 0, 0 ) |
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overlay:SetPos( 0, 0 ) |
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overlay.Paint = function( self, w, h ) |
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overlay.Paint = function( self, w, h ) |
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theme.sharpbutton( self, Color( 0, 0, 0, 0 ), 10, 80 ) |
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theme.sharpbutton( self, Color( 0, 0, 0, 0 ), 10, 80 ) |
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if( selectedBar == self:GetParent() ) then |
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surface.SetDrawColor( Color( 255, 255, 255, 10 ) ) |
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surface.DrawRect( 0, 0, w, h ) |
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end |
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end |
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end |
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overlay.DoClick = function( self ) |
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overlay.DoClick = function( self ) |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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surface.PlaySound( "UI/buttonclick.wav" ) |
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selectedBar = resBars[resID] |
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selectedBar = resBars[resID] |
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selTxt:Remove() |
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end |
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end |
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overlay.OnCursorEntered = function() surface.PlaySound( "UI/buttonrollover.wav" ) end |
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overlay.OnCursorEntered = function() surface.PlaySound( "UI/buttonrollover.wav" ) end |
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end |
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end |
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if( #resBars > 0 ) then |
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selectedBar = resBars[1] |
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end |
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end |
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end |
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end |
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end |
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