diff --git a/gamemode/engine/derma/cl_character.lua b/gamemode/engine/derma/cl_character.lua new file mode 100644 index 0000000..df86298 --- /dev/null +++ b/gamemode/engine/derma/cl_character.lua @@ -0,0 +1,15 @@ +-- __ _ _______ _ __ +-- / / /\ | | |__ __| | | \ \ +-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ +-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > +-- \ \ / ____ \| | | | | | | | __/ (__| | | | / / +-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ + +local function char_derma() + local sw, sh = ScrW(), ScrH() + if( !f ) then + local f = vgui.Create( "DFrame" ) + f:SetTitle( "Character Derma" ) + f:SetSize( sw, sh ) + end +end \ No newline at end of file