@ -161,9 +161,6 @@ if SERVER then
else
local eyepos = pl:GetEyeTraceNoCursor()
if( eyepos.Entity == ent ) then
-- calculate the entities collision bounds height
local p, q = ent:GetCollisionBounds() -- Z is the height
local pos = LerpVector( 0.75, eyepos.StartPos, eyepos.HitPos )
Quantum.Server.Item.SpawnItem( pos, loot, amount )