parent
83eeea9bde
commit
a090bc138b
@ -0,0 +1,56 @@ |
||||
-- __ _ _______ _ __ |
||||
-- / / /\ | | |__ __| | | \ \ |
||||
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \ |
||||
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > > |
||||
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / / |
||||
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ |
||||
|
||||
if SERVER then -- SERVER VARS UNDER THIS LINE |
||||
|
||||
|
||||
end -- |
||||
|
||||
if CLIENT then -- SERVER VARS UNDER THIS LINE |
||||
|
||||
Quantum.Client.Cache = Quantum.Client.Cache || {} |
||||
Quantum.Client.ResolutionScale = ScrH() / 1080 |
||||
Quantum.Client.ServerBannerPath = "gamemodes/" .. GM.FolderName .. "/gamemode/content/materials/quantum/server_banner.png" |
||||
|
||||
end -- |
||||
|
||||
-- SHARED VARS UNDER THIS LINE |
||||
|
||||
Quantum.ItemInfoDisplayMaxDistance = 200 |
||||
|
||||
Quantum.CharInfoDisplayDistance = 400 |
||||
|
||||
|
||||
Quantum.Rarity = { |
||||
None = { txt = "gnomerd the mvp", color = Color( 0, 0, 0, 120 ) }, |
||||
Trash = { txt = "Trash", color = Color( 100, 100, 100, 40 ) }, |
||||
Common = { txt = "Common", color = Color( 250, 250, 250, 40 ) }, |
||||
Rare = { txt = "Rare", color = Color( 48, 163, 230, 40 ) }, |
||||
Epic = { txt = "Epic", color = Color( 220, 90, 90, 40 ) }, |
||||
Legendary = { txt = "Legendary", color = Color( 235, 125, 52, 40 ) } |
||||
} |
||||
|
||||
---- Placeholders ---- |
||||
|
||||
Quantum.EmptyFunction = function() end |
||||
|
||||
---- NETWORKING VARS DO NOT TOUCH ---- |
||||
|
||||
Quantum.IntCode = { |
||||
SET_ITEM = 0, |
||||
DROP_ITEM = 1, |
||||
USE_ITEM = 2, |
||||
EAT_ITEM = 3, |
||||
EQUIP_ITEM = 4, |
||||
DESTROY_ITEM = 5, |
||||
UPDATE = 6, |
||||
BIT_SIZE = 3 |
||||
} |
||||
|
||||
function Quantum.calculateNeededBits( n ) return math.ceil( math.log( n, 2 ) ) end |
||||
|
||||
function Quantum.WriteIntcode( intcode ) net.WriteInt( intcode, Quantum.IntCode.BIT_SIZE ) end |
Loading…
Reference in new issue