diff --git a/entities/entities/q_node/init.lua b/entities/entities/q_node/init.lua index 867f63e..b0f661a 100644 --- a/entities/entities/q_node/init.lua +++ b/entities/entities/q_node/init.lua @@ -31,7 +31,6 @@ function ENT:OnTakeDamage( dmgInfo ) if( self:Health() <= 0 ) then Quantum.Node.Remove( self ) end - print( self:Health(), dmgInfo:GetDamage() ) local attacker = dmgInfo:GetAttacker() local wep = attacker:GetActiveWeapon() diff --git a/gamemode/engine/lib/sh_node.lua b/gamemode/engine/lib/sh_node.lua index 80fe0fa..f1c0105 100644 --- a/gamemode/engine/lib/sh_node.lua +++ b/gamemode/engine/lib/sh_node.lua @@ -44,7 +44,6 @@ if SERVER then ent:SetNWString( "q_node_id", nodeid ) ent:SetHealth( node.health ) - print( "#########", ent:Health() ) ent:Spawn() end