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@ -6,6 +6,7 @@ |
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-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ |
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-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/ |
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if SERVER then |
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if SERVER then |
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AddCSLuaFile( "engine/sh_debug.lua" ) |
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AddCSLuaFile( "cl_init.lua" ) |
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AddCSLuaFile( "cl_init.lua" ) |
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AddCSLuaFile( "shared.lua" ) |
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AddCSLuaFile( "shared.lua" ) |
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@ -15,9 +16,8 @@ if SERVER then |
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include( "settings/sv_settings.lua" ) -- include the settings |
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include( "settings/sv_settings.lua" ) -- include the settings |
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-- Add all core files |
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-- Add all core files |
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function Quantum.Server.Load() |
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function Quantum.Server.Load() |
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local fol = GM.FolderName .. "/gamemode/core/" |
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local fol = GM.FolderName .. "/gamemode/engine/core/" |
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-- Shared files |
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-- Shared files |
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local shFiles = file.Find( fol .. "/sh_*.lua", "LUA" ) |
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local shFiles = file.Find( fol .. "/sh_*.lua", "LUA" ) |
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