Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/core/server/sv_player_init.lua

17 lines
657 B

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-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
local ply = FindMetaTable( "Player" )
function GM:PlayerSpawn( ply )
if( !ply:GetModel() || !ply:GetModel() == "" ) then
ply:SetupHands()
else
Quantum.Error( tostring(ply) .. " doesn't have a valid model. Unable to set up hands!" )
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end
Quantum.Debug( tostring( ply ) .. " spawned." )
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end