Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/settings/sh_recipes.lua

54 lines
1.1 KiB

-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
Quantum.Recipe.Add( "potatoe", "barrel", {
name = "Legendary Potatoe Recipe",
amount = 1,
delay = 5,
recipe = {
{ item = "test2", amount = 5 },
{ item = "test", amount = 2 }
}
})
Quantum.Recipe.Add( "test", "barrel", {
name = "Test Recipe",
amount = 2,
delay = 5,
recipe = {
{ item = "potatoe", amount = 1 }
}
})
Quantum.Recipe.Add( "test2", "barrel", {
name = "Test2 Recipe",
amount = 5,
delay = 5,
recipe = {
{ item = "potatoe", amount = 1 }
}
})
Quantum.Recipe.Add( "m9k_colt1911", "barrel", {
name = "Colt 1911",
amount = 1,
delay = 5,
recipe = {
{ item = "test2", amount = 5 }
}
})
Quantum.Recipe.Add( "jetpack", "barrel", {
name = "A Jet Engine & Duct Tape",
amount = 1,
delay = 5,
recipe = {
{ item = "test2", amount = 5 }
}
})