Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/engine/lib/server/sv_openmenu.lua

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-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
local menus = {
character = function( pl )
Quantum.Net.OpenMenu( pl, "character", Quantum.Server.Char.GetPlayerChars( pl ) )
end
}
function Quantum.Server.OpenMenu( pl, menu )
if( menus[menu] ) then
menus[menu]( pl )
else
Quantum.Error( "Tried to open a non-exsistent menu for " .. tostring(pl) .. "." )
end
end