Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/settings/sv_settings.lua

78 lines
2.2 KiB

-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
Quantum.Server.Settings = {}
Quantum.Server.Settings.VoiceChatRange = 400
Quantum.Server.Settings.MaxHealth = 100
Quantum.Server.Settings.StarterMoney = 0
Quantum.Server.Settings.Inventory = {
Height = 5,
Width = 5
}
--- Features to be added ---
Quantum.Server.Settings.MaxJobLevel = 250
Quantum.Server.Settings.MaxJobSlots = 2
Quantum.Server.Settings.MaxSkillLevel = 100
Quantum.Server.Settings.SpawnLocations = {
["rp_truenorth_v1a_livin"] = {
["Hospital"] = { pos = Vector( 13583, 13189, 128 ), ang = Angle( 1, 115, 0 ) },
["Lake"] = { pos = Vector( 10812, -8319, 5388 ), ang = Angle( 5, -40, 0 ) }
}
}
Quantum.Server.Settings.Licenses = {
Driving = { title = "Driving License", desc = "This permits you to operate and pilot any motorized vehicle in a public area.", cost = 1000 }
}
Quantum.Server.Settings.Titles = {
dev = "Developer,"
}
Quantum.Server.Settings.DamageScale = { -- The scale of the damage for each hitgroup
[HITGROUP_HEAD] = 10,
[HITGROUP_CHEST] = 4,
[HITGROUP_STOMACH] = 2,
[HITGROUP_LEFTARM] = 1,
[HITGROUP_RIGHTARM] = 1,
[HITGROUP_LEFTLEG] = 1,
[HITGROUP_RIGHTLEG] = 1
}
Quantum.Server.Settings.PainSounds = {}
Quantum.Server.Settings.PainSounds.Male = {
"vo/npc/male01/pain01.wav",
"vo/npc/male01/pain02.wav",
"vo/npc/male01/pain03.wav",
"vo/npc/male01/pain04.wav",
"vo/npc/male01/pain05.wav",
"vo/npc/male01/pain06.wav",
"vo/npc/male01/pain07.wav",
"vo/npc/male01/pain08.wav",
"vo/npc/male01/pain09.wav"
}
5 years ago
Quantum.Server.Settings.DamageHurtSoundRepeatChance = 90 -- %
Quantum.Server.Settings.IdlePainSounds = {}
Quantum.Server.Settings.IdlePainSounds.Male = {
"vo/npc/male01/moan01.wav",
"vo/npc/male01/moan02.wav",
"vo/npc/male01/moan03.wav",
"vo/npc/male01/moan04.wav",
"vo/npc/male01/moan05.wav"
}