Quantum is a Garry's Mod RPG framework.
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quantum/gamemode/settings/sv_settings.lua

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1.4 KiB

-- __ _ _______ _ __
-- / / /\ | | |__ __| | | \ \
-- / / / \ | |_ __ ___ | | ___ ___| |__ \ \
-- < < / /\ \ | | '_ ` _ \| |/ _ \/ __| '_ \ > >
-- \ \ / ____ \| | | | | | | | __/ (__| | | | / /
-- \_\ /_/ \_\_|_| |_| |_|_|\___|\___|_| |_| /_/
Quantum.Server.Settings = {}
Quantum.Server.Settings.VoiceChatRange = 400
Quantum.Server.Settings.DamageScale = { -- The scale of the damage for each hitgroup
[HITGROUP_HEAD] = 10,
[HITGROUP_CHEST] = 4,
[HITGROUP_STOMACH] = 2,
[HITGROUP_LEFTARM] = 1,
[HITGROUP_RIGHTARM] = 1,
[HITGROUP_LEFTLEG] = 1,
[HITGROUP_RIGHTLEG] = 1
}
Quantum.Server.Settings.PainSounds = {}
Quantum.Server.Settings.PainSounds.Male = {
"vo/npc/male01/pain01.wav",
"vo/npc/male01/pain02.wav",
"vo/npc/male01/pain03.wav",
"vo/npc/male01/pain04.wav",
"vo/npc/male01/pain05.wav",
"vo/npc/male01/pain06.wav",
"vo/npc/male01/pain07.wav",
"vo/npc/male01/pain08.wav",
"vo/npc/male01/pain09.wav"
}
Quantum.Server.Settings.DamageHurtSoundRepeatChance = 90
Quantum.Server.Settings.IdlePainSounds = {}
Quantum.Server.Settings.IdlePainSounds.Male = {
"vo/npc/male01/moan01.wav",
"vo/npc/male01/moan02.wav",
"vo/npc/male01/moan03.wav",
"vo/npc/male01/moan04.wav",
"vo/npc/male01/moan05.wav"
}