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192 lines
6.0 KiB
192 lines
6.0 KiB
import numpy as np
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from copy import deepcopy as copy
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import os
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DEBUG_BUFFER = {
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"cost": None,
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"lr": {
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"weight": None,
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"bias": None
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}
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}
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def sigmoid(x):
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return 1/(1 + np.exp(-x))
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def correctFunc(inp:np.array): # generates the correct answer for the AI
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return np.asarray( [1.0 - inp[0], 1.0 - inp[1], 1.0 - inp[2]] ) # basically invert the rgb values
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def calcCost( predicted:np.array, correct:np.array ): # cost function, lower -> good, higher -> bad, bad bot, bad
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costSum = 0
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maxLen = len(correct)
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for i in range(maxLen):
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costSum += abs((predicted[i] - correct[i]))
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return costSum / maxLen
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def getThinkCost( inp:np.array, predicted:np.array ):
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corr = correctFunc(inp)
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return calcCost( predicted, corr )
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def genRandomMatrix( x:int, y:int, min: float=0.0, max: float=1.0 ): # generate a matrix with x, y dimensions with random values from min-max in it
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# apply ranger with * and -
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mat = np.random.rand(x, y) - 0.25
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return mat
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def think( inp:np.array, obj, layerIndex: int=0 ): # recursive thinking, hehe
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maxLayer = len(obj.weights) - 1
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weightedLayer = np.dot( inp, obj.weights[layerIndex] ) # dot multiply the input and the weights
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layer = sigmoid( np.add(weightedLayer, obj.bias[layerIndex]) ) # add the biases
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if( layerIndex < maxLayer ):
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return think( layer, obj, layerIndex + 1 )
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else:
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out = np.squeeze(np.asarray(layer))
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return out
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def propDer( dCost, dProp ):
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# Calculate the partial derivative for that prop
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return dCost / dProp
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def compareAIobjects( inp, obj1, obj2 ):
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# Compare the two instances
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res1 = think( inp, obj1 )
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cost1 = getThinkCost( inp, res1 ) # get the cost
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global DEBUG_BUFFER
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DEBUG_BUFFER["cost"] = cost1
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res2 = think( inp, obj2 )
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cost2 = getThinkCost( inp, res2 ) # get the second cost
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# Actually calculate stuff
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dCost = cost2 - cost1
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return dCost, cost1
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def compareInstanceWeight( obj, inp, theta:float, layerIndex:int, neuronIndex_X:int, neuronIndex_Y:int ):
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# Create new a instance of the object
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obj2 = copy(obj) # annoying way to create a new instance of the object
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obj2.weights[layerIndex][neuronIndex_X][neuronIndex_Y] += theta # mutate the second objects neuron
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dCost, curCost = compareAIobjects( inp, obj, obj2 ) # compare the two and get the dCost with respect to the weights
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return dCost, curCost
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def compareInstanceBias( obj, inp, theta:float, layerIndex:int, biasIndex:int ):
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obj2 = copy(obj)
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obj2.bias[layerIndex][0][biasIndex] += theta # do the same thing for the bias
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dCost, curCost = compareAIobjects( inp, obj, obj2 )
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return dCost, curCost
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def getChangeInCost( obj, inp, theta, layerIndex ):
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mirrorObj = copy(obj)
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# Fill the buffer with None so that the dCost can replace it later
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dCost_W = np.zeros( shape = mirrorObj.weights[layerIndex].shape ) # fill it with a placeholder
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dCost_B = np.zeros( shape = mirrorObj.bias[layerIndex].shape )
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# Get the cost change for the weights
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weightLenX = len(dCost_W)
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weightLenY = len(dCost_W[0])
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for x in range(weightLenX): # get the dCost for each x,y
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for y in range(weightLenY):
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dCost_W[x][y], curCostWeight = compareInstanceWeight( obj, inp, theta, layerIndex, x, y )
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# Get the cost change for the biases
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biasLenY = len(dCost_B[0])
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for index in range(biasLenY):
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dCost_B[0][index], curCostBias = compareInstanceBias( obj, inp, theta, layerIndex, index )
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return dCost_W, dCost_B, (curCostBias + curCostWeight)/2
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def gradient( inp:np.array, obj, theta:float, maxLayer:int, layerIndex: int=0, grads=None, obj1=None, obj2=None ): # Calculate the gradient for that prop
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# Check if grads exists, if not create the buffer
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if( not grads ):
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grads = [None] * (maxLayer+1)
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dCost_W, dCost_B, meanCurCost = getChangeInCost( obj, inp, theta, layerIndex )
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# Calculate the gradient for the layer
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weightDer = propDer( dCost_W, theta )
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biasDer = propDer( dCost_B, theta )
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# Append the gradients to the list
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grads[layerIndex] = {
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"weight": weightDer,
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"bias": biasDer
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}
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newLayer = layerIndex + 1
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if( newLayer <= maxLayer ):
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return gradient( inp, obj, theta, maxLayer, newLayer, grads, obj1, obj2 )
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else:
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return grads, dCost_W, dCost_B, meanCurCost
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def calculateSteepness( cost:float, gradient:np.matrix ):
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gradLen = np.linalg.norm( gradient ) # basically calculate the hessian but transform the gradient into a scalar (its length)
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ddCost = cost / gradLen
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out = np.absolute( np.arcsin( np.sin(ddCost) ) )
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return out
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def getLearningRate( cost:float, gradient:dict, maxLen:int ):
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learningrate = {
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"weight": calculateSteepness( cost, gradient["weight"] ),
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"bias": calculateSteepness( cost, gradient["bias"] )
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}
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global DEBUG_BUFFER
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DEBUG_BUFFER["lr"] = learningrate
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return learningrate
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def mutateProps( inpObj, curCost:float, maxLayer:int, gradient:list ):
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obj = copy(inpObj)
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for layer in range(maxLayer):
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lr = getLearningRate( curCost, gradient[layer], maxLayer )
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# print(lr)
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obj.weights[layer] -= lr["weight"] * gradient[layer]["weight"] # mutate the weights
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obj.bias[layer] -= lr["bias"] * gradient[layer]["bias"]
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# obj.weights[i] -= obj.learningrate * gradient[i]["weight"] # mutate the weights
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# obj.bias[i] -= obj.learningrate * gradient[i]["bias"]
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return obj
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def printProgress():
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global DEBUG_BUFFER
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os.system("clear")
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print(f"LR: {DEBUG_BUFFER['lr']}")
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print(f"Cost: {DEBUG_BUFFER['cost']}")
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def learn( inputNum:int, targetCost:float, obj, theta:float, curCost: float=None, trainForever: bool=False ):
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# Calculate the derivative for:
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# Cost in respect to weights
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# Cost in respect to biases
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# i.e. : W' = W - lr * gradient (respect to W in layer i) = W - lr*[ dC / dW[i] ... ]
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# So if we change all the weights with i.e. 0.01 = theta, then we can derive the gradient with math and stuff
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inp = np.asarray(np.random.rand( 1, inputNum ))[0] # create a random learning sample
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while( trainForever or not curCost or curCost > targetCost ): # targetCost is the target for the cost function
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maxLen = len(obj.bias)
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grads, costW, costB, curCost = gradient( inp, obj, theta, maxLen - 1 )
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obj = mutateProps( obj, curCost, maxLen, grads ) # mutate the props for next round
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printProgress()
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print("DONE\n")
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print(obj.weights)
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print(obj.bias)
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