Old high school files. Lessson notes/codes/projects etc.
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hsf/prog2/gametest/app.rb

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1.1 KiB

#!/usr/bin/ruby -w
require "gosu"
class Arch < Gosu::Image
attr_accessor :xspeed, :yspeed, :xaccel, :yaccel, :ela, :x, :y
attr_reader :width, :height
def initialize(src, xspeed=0, yspeed=0, xaccel=0, yaccel=0.1, ela=-0.5, xpos=0, ypos=0)
super src
@x, @y = xpos, ypos
@xspeed, @yspeed = xspeed, yspeed
@xaccel, @yaccel = xaccel, yaccel
@ela = ela
@width, @height = 64, 64
end
end
class Game < Gosu::Window
attr_accessor :caption
attr_reader :width, :height
def initialize(width, height)
super width, height
@width, @height = width, height
self.caption = "Test | #{width}x#{height}"
@arch = Arch.new("arch.png", 2, 0, 0, 0.1, -0.4)
end
def update
@arch.xspeed += @arch.xaccel
@arch.yspeed += @arch.yaccel
if( @arch.y >= self.height - @arch.height || @arch.y < 0 ) then
@arch.yspeed *= @arch.ela
end
if( @arch.x >= self.width - @arch.width || @arch.x < 0 ) then
@arch.xspeed *= -0.1
end
@arch.x += @arch.xspeed
@arch.y += @arch.yspeed
puts("#{@arch.x}, #{@arch.y} | xs: #{@arch.xspeed}, ys: #{@arch.yspeed}")
end
def draw
@arch.draw(@arch.x, @arch.y, 0)
end
end
game = Game.new(640, 480)
game.show