#!/usr/bin/ruby -w require "gosu" load "physobj.rb" class Window < Gosu::Window attr_accessor :caption, :physobjs attr_reader :width, :height def initialize(title, width, height, physobjs = []) super width, height @width, @height = width, height self.caption = "#{title}| #{width}x#{height}" @physobjs = physobjs end def update @physobjs.each do |obj| obj.physics end end def draw @physobjs.each do |obj| obj.render obj.draw_vector(obj.vel, 10) obj.draw_vector(obj.accel, 500, 0xff_aaffaa) end end end window = Window.new("Physics!", 1600, 900) planet = PhysCube.new("Earth", window, 16, 16, 0xff_aaffaa) planet.pos = Vector[800, 450] cube = PhysCube.new("Cube", window, 8, 8) cube.accel = Vector[0, 0.1] cube.vel = Vector[10, 0] window.physobjs << planet window.physobjs << cube window.show