# Utils ENABLE_DEBUG = true # World WORLD_SEED = 123456789 # UI WINDOW_WIDTH = 1200 WINDOW_HEIGHT = 900 WINDOW_FULLSCREEN = true MAIN_FONT = "monospace" # Keybinds # UI BIND_FIRE = Gosu::MS_LEFT BIND_FIRE2 = Gosu::MS_MIDDLE BIND_SELECT = Gosu::MS_RIGHT # General BIND_PAUSE = Gosu::KbEscape # Player Controlls BIND_TURN_LEFT = Gosu::KbLeft BIND_TURN_RIGHT = Gosu::KbRight BIND_INCREASE_THRUST = Gosu::KbUp BIND_DECREASE_THRUST = Gosu::KbDown BIND_TOGGLE_ENGINE = Gosu::KbSpace # Key events KEY_EVENTS = { # General BIND_PAUSE => :pause, BIND_FIRE => :fire, BIND_SELECT => :select, # Player Controlls BIND_TURN_LEFT => :turn_left, BIND_TURN_RIGHT => :turn_right, BIND_INCREASE_THRUST => :increase_thrust, BIND_DECREASE_THRUST => :decrease_thrust, BIND_TOGGLE_ENGINE => :toggle_engine } EVENT_KEYS = KEY_EVENTS.invert