#include "../lib/types.h" #define BLOCK_SIZE 1024 // 1 KiB #define MAX_BLOCK_COUNT 32 // placeholder #define MEMSIZE_TO_BLOCKS(n) ((n*1024)/BLOCK_SIZE) #define BM_FREE 0 #define PM_MEM_START 0x000000 // start of memory #define PM_MEM_END 0xb7000 // end of memory TODO: fix me/change or something // void init_pmm(uint map_addr, uint bsize); // Initialize physical memory manager void mod_bitmap(uint bit, uint flag); pointer block_alloc(uint blockidx); // allocate a block void block_free(uint blockidx); // free a block void pm_alloc_range(uint start, uint end, bool force); // allocate a range of memory pointer pm_malloc(uint block_count); // allocate some blocks void pm_free(int* p); // free a var (if allocated with pm_malloc)