// VGA Graphics Library #include "vga.h" #include "../kernel/io.h" #include "../kernel/memory.h" #include "../lib/str.h" #include "../lib/strf.h" static unsigned int cursor_row = 0; static unsigned int cursor_col = 0; void vga_init() { // Disable cursor port_outb(0x3d4, 0x0a); port_outb(0x3d5, 0x20); // Clear screen // clear_row(0); clear_screen(); set_cursor_pos(0, 0); // TODO: allocate VGA physical memory // pm_mem_alloc(VGA_ADDRESS, VGA_ADDRESS_MAX); } /* VGA & Memory Functions */ char* get_memory_charpos(unsigned int col, unsigned int row) { return (char*)(VGA_ADDRESS + 2*((row*80) + col)); } void writechar(char c, unsigned int col, unsigned int row, int attribute_byte) { if( !attribute_byte ) attribute_byte = DEFAULT_COLOR; char* mem = get_memory_charpos(col, row); *mem = c; // Write the character *(mem+1) = attribute_byte; // Write the attribute_byte } void set_cursor_pos(unsigned int col, unsigned int row) { cursor_col = col; cursor_row = row; } /* Graphics Functions */ void clear_row(unsigned int row) { for( int c = 0; c < MAX_COLS; c++ ) writechar(0x20, c, row, 0x0); } void clear_screen() { for( int r = 0; r < MAX_ROWS; r++ ) clear_row(r); } /* General Printing Functions */ void print(char* str, int attribute_byte) { for( char* c = str; *c != '\0'; c++ ) writechar(*c, (unsigned int)(c - str) + cursor_col, cursor_row, attribute_byte); } void println(char* str, int attribute_byte) { print(str, attribute_byte); cursor_row++; // Increment to next y-pos (newline) } void printint(int i, int attribute_byte) { char* strbuf; strbuf = int_to_str(i, strbuf); println(strbuf, attribute_byte); } void printalign(char* str, int attribute_byte, enum align alignment) { unsigned int strlenbuf = strlen(str); if( !alignment || alignment == LEFT ) { print(str, attribute_byte); } else if ( alignment == RIGHT ) { set_cursor_pos(MAX_COLS - strlenbuf, cursor_row); } else if ( alignment == MIDDLE ) { set_cursor_pos((MAX_COLS/2) - (strlenbuf/2), cursor_row); } print(str, attribute_byte); }