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@ -1,54 +1,61 @@ |
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// VGA Graphics Library
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#include "vga.h" |
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#include "../kernel/io.h" |
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// VGA base address: 0xb8000
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// Charpos = 0xb8000 + 2(row*80 + col)
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// Memory
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#define VIDEO_MEM (char*)0xb8000 |
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#define VIDEO_MEM_MAX (char*)0xb8fa0 |
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#define VGA_ADDRESS (char*)0xb8000 |
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#define VGA_ADDRESS_MAX (char*)0xb8fa0 |
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#define MAX_ROWS 25 |
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#define MAX_COLS 80 |
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// Global
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static unsigned int cursor_row = 0; |
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static unsigned int cursor_col = 0; |
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void vga_init() { |
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// Disable cursor
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port_outb(0x3d4, 0x0a); |
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port_outb(0x3d5, 0x20); |
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// Clear screen
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clear_screen(); |
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} |
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/*
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VGA & Memory Functions |
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*/ |
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char* get_vga_charpos_pointer(unsigned int col, unsigned int row) {
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return (char*)(VIDEO_MEM + 2*((row*80) + col));
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char* get_memory_charpos(unsigned int col, unsigned int row) {
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return (char*)(VGA_ADDRESS + 2*((row*80) + col));
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} |
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void writechar(char c, unsigned int col, unsigned int row, int attribute_byte) { |
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char* mem = get_vga_charpos_pointer(col, row); |
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if( !attribute_byte )
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attribute_byte = 0x0f; |
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char* mem = get_memory_charpos(col, row); |
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*mem = c; // Write the character
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*(mem+1) = attribute_byte; // Write the attribute_byte
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} |
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void set_cursor_pos(unsigned int col, unsigned int row) { |
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cursor_col = col; |
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cursor_row = row; |
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} |
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/*
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Graphics Functions |
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*/ |
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void clear_screen() { |
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// Make all the characters spaces
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for( char* c = VIDEO_MEM; c <= VIDEO_MEM_MAX; c += 2 ) |
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*c = 0x20; |
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} |
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void disable_vga_cursor() { |
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port_outb(0x0a, 0x3d4); |
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port_outb(0x20, 0x3d5); |
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for( int c = 0; c < MAX_COLS; c++ ) |
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for( int r = 0; r < MAX_ROWS; r++ ) |
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writechar(0x20, c, r, 0xf0); |
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} |
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/*
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General Printing Functions |
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*/ |
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void set_cursor_pos(unsigned int x, unsigned int y) { |
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cursor_col = x; |
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cursor_row = y; |
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} |
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void print(char* str, int attribute_byte) { |
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for( char* c = str; *c != '\0'; c++ )
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writechar(*c, (unsigned int)(c - str) + cursor_col, cursor_row, attribute_byte); |
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@ -60,8 +67,3 @@ void println(char* str, int attribute_byte) { |
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} |
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// VGA Initialization Function
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void vga_init() { |
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disable_vga_cursor(); |
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clear_screen(); |
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} |
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