A poorly written OS for the x86 arch. (WIP)
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eOS/kernel/memory.c

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#include "memory.h"
// https://wiki.osdev.org/Page_Frame_Allocation
// page = block
// MAX_BLOCK_SIZE_IN_BITS/8 bytes
// i.e. : bit i of byte n define status of block 8n+i
// block = 8n+i
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// in 32-bit mode, we have access to 2^32 blocks
// which is (2^32)*BLOCK_SIZE blocks
// and with a blocksize of 1024, we git around 4.3 trillion blocks
// which is more than enough
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int bitmap = 0;
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enum bitmap_flag {
FREE,
ALLOC
};
void mod_bitmap(uint block, uint bit, uint bflag) {
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}