My solutions for Advent of Code.
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adventofcode/2020/20.py

398 lines
9.4 KiB

#!/usr/bin/env python
from collections import defaultdict as dd
from aoc import get_input # AoC
import re # regex
import numpy as np
data = get_input(20).strip()
pics = dict()
for genpic in data.split("\n\n"):
foundTitle = None
for i, row in enumerate(genpic.splitlines()):
if(foundTitle == None):
titleCheck = re.match(r"^Tile ([0-9]+):", row)
if(titleCheck != None):
foundTitle = titleCheck[1]
pics[foundTitle] = []
else:
try:
pics[foundTitle].append( list(row) )
except:
pics[foundTitle] = []
pics[foundTitle].append( list(row) )
for pid, pic in pics.items():
pics[pid] = np.asarray(pic)
print(pics["3079"])
fits = dict()
# fits struc
#
# fits[id] = { "L": (otherid, rotation) }
# where key = "L", "R", "U", "D", "UL", "UR", "DL", "DR"
def compileBorder(row):
out = ""
for char in row:
out += char
return out
def compileSideBorder(pic, xOffset=0):
out = ""
for row in pic:
out += row[xOffset]
return out
# check 4 border locations, up, down, left, right
picBorders = dict()
def genBorders(picid):
pic = pics[picid]
## compile its borders
borders = dict()
borders[0] = compileBorder(pic[0])
borders[1] = compileSideBorder(pic, -1)
borders[2] = compileBorder(pic[-1]) # up: 0, right: 1, down: 2, left: 3
borders[3] = compileSideBorder(pic, 0)
return borders
for pid, pic in pics.items():
picBorders[pid] = genBorders(pid)
# picmap = dict() # map of the arranged pics
def rotateTile(otherside):
# 0 up, 1 right, 2 down, 3 left
sidething = { # used to rotate as the rotation is allways the opposite relative to the whole system
0: 2,
1: 3,
2: 0,
3: 1
}
newotherside = sidething[otherside]
# update the connected tiles rotation
return newotherside
def borderCheck(border, other):
other_rev = other[::-1]
if( border == other or border == other_rev ):
return True, border
else:
return False, other
def getFits(picid, ignoreid):
borders = picBorders[picid]
seenborders = []
attachedTiles = []
# if some border match, i.e. this[2] match other[1] then rotate and/or flip other?
# dont actually have to arrange the map, just get stuff that fits together and their IDs
#
# probably gonna be in part 2 idk
match = False
matchID = None
selfSide = None
matchSide = None
matchFlipped = False
prevTile = None
for side, border in borders.items(): # TODO: make recursive instead and flip (np.fliplr) (and for up-down)
# check other borders
selfSide = side
for pid, bor in picBorders.items():
if(pid == picid or pid == ignoreid):
continue
# print("Checking", pid, f"{attachedTiles=}")
for pos, line in bor.items(): # top and bottom matching
if(not pos in [0, len(bor)-1]):
continue
if(line in seenborders):
continue
check, newborder = borderCheck(border, line)
print("TB Checking border", pos, ":", line, f"{newborder=} {line=} : {border=}")
if( check ):
matchID = pid
matchSide = pos
matchFlipped = line == newborder # flipped from matchSide axis
if( newborder != line ):
picBorders[pid][pos] = newborder # flip that border if flipped
otherside = rotateTile(pos)
picBorders[pid][otherside] = picBorders[pid][otherside][::-1] # flip the other side too
match = True
attachedTiles.append(matchID)
seenborders.append(line)
prevTile = matchID
print("MATCH")
break
if(not match):
border_left, border_right = "", ""
for y, line in bor.items():
border_left += line[0]
border_right += line[-1]
print(f"LR Checking border : {border_left=} {border_right=}")
check_left, newborder_left = borderCheck(border_left, line)
check_right, newborder_right = borderCheck(border_right, line)
if(check_left):
pos = 3
matchID = pid
matchSide = pos
matchFlipped = border_left == newborder_left # flipped from matchSide axis
if( newborder_left != line ):
picBorders[pid][pos] = newborder_left # flip that border if flipped
otherside = rotateTile(pos)
picBorders[pid][otherside] = picBorders[pid][otherside][::-1] # flip the other side too
match = True
attachedTiles.append(matchID)
seenborders.append(line)
prevTile = matchID
print("MATCH")
break
elif(check_right):
pos = 1
matchID = pid
matchSide = pos
matchFlipped = border_right == newborder_right # flipped from matchSide axis
if( newborder_right != line ):
picBorders[pid][pos] = newborder_right # flip that border if flipped
otherside = rotateTile(pos)
picBorders[pid][otherside] = picBorders[pid][otherside][::-1] # flip the other side too
match = True
attachedTiles.append(matchID)
seenborders.append(line)
prevTile = matchID
print("MATCH")
break
else:
break
if(match):
return [selfSide, matchID, matchSide, matchFlipped]
mapWidth = int(len(pics) ** (1/2))
tilemap = np.empty([mapWidth, mapWidth], dtype=str)
print("")
print(tilemap)
aligns = dict()
#for pid, pic in pics.items():
nextTile = None
prevTile = None
for key in pics.keys():
nextTile = key
prevTile = key
break
seenTiles = []
loop = False
while(not loop):
fits = getFits(nextTile, prevTile)
aligns[nextTile] = fits
print(fits)
# prevTile = nextTile
# nextTile = fits[1]
# if(nextTile in seenTiles):
# loop = True
# break
# seenTiles.append(prevTile)
# print(prevTile, nextTile, seenTiles)
print(aligns)
def copyList(ls):
return [elem for elem in ls]
# ################
# exit()
# ################
def rotateNumTo(numrot, tonum):
tonum = rotateTile(tonum)
# numrot -> tonum
# get num of rotations clockwise
rots = numrot - tonum
newrot = numrot + rots
while(newrot < 0):
newrot += 4
newrot = newrot % 4
return newrot
# ----------------------------------------------
# | 0 1 2 3 |
# |[selfSide, matchID, matchSide, matchFlipped]|
# ----------------------------------------------
# for pid, fit in aligns.items():
# fitid = fit[1]
# conRot = fit[0]
# myRot = fit[2]
# newrot = rotateNumTo(myRot, conRot)
# #print(f"{pid=} {fitid=} : {conRot=} {myRot=} : {newrot=}")
# aligns[fitid][0] = newrot # make others relative
print("\n\n----")
rotmap = dd(dict) # inp: coords
rotcoords = dd(tuple) # inp: pid
seenpid = []
i = 0
for pid, align in aligns.items():
print(pid, align)
if( i == 0 ):
coords = (0, 0)
rotmap[coords[1]][coords[0]] = pid
rotcoords[pid] = coords
seenpid.append(pid)
continue
selfside = align[0]
matchside = align[2]
matchid = align[1]
# while(len(rots) < len(pics)):
# for pid, fit in aligns.items():
# if(len(seenpid) >= len(aligns)):
# break
# if(pid in seenpid):
# continue
# seenpid.append(pid)
# if(len(rotmap) <= 0):
# rotmap[0][0] = pid
# rots[pid] = (0, 0)
# fitid = fit[1]
# conRot = fit[0]
# myRot = fit[2]
# coords = rots[pid]
# print(f"{pid} : {coords} : {fitid} |", end=" ")
# if(len(coords) < 2):
# print("no coords")
# continue
# x, y = coords[0], coords[1]
# if(conRot == 0):
# # put the connected one above it
# # x y is reversed because lists index and stuff
# rots[fitid] = (x, y-1)
# print(f"new coord: {rots[fitid]}")
# elif(conRot == 1):
# # right of
# rots[fitid] = (x+1, y)
# print(f"new coord: {rots[fitid]}")
# elif(conRot == 2):
# # down of
# rots[fitid] = (x, y+1)
# print(f"new coord: {rots[fitid]}")
# elif(conRot == 3):
# # left of
# rots[fitid] = (x-1, y)
# print(f"{fitid} new coord: {rots[fitid]}")
# print(rots)
# def rotateClock( rots, picRot, face ):
# clock = copyList(picRot)
# clocklen = len(clock)
# facei = face
# facei += rots
# while(facei < 0):
# facei += clocklen
# facei = facei % clocklen
# face = clock[facei]
# return face
# fitmap = dict()
# for pid, fits in aligns.items():
# side, fitid, fitside, flipside = fits
# newside = rotateTile(side, fitside)