using System; using System.Collections.Generic; namespace Part2 { public class Get { public List AllFuelModules( int[] modules ) { // declare the variables List returnList = new List(); int[] modulesofmodule = new int[999]; // should be big enough xd float mod; int placeholder; int count = -1; // dumb method ikr for( int i = 0; i < modules.Length; i++ ) { // loop through the modules Console.WriteLine("----"); mod = (float)modules[i]; // make it a double placeholder = (int)mod; //modulesofmodule[count] = (int)mod; while( placeholder > 0 ) { // if the placeholder is greater than 0 count++; placeholder = (int)Math.Floor( mod/3 ) - 2; // then do the fuel calc for the fuel module if( placeholder < 0 ) { // if less than 0 then just make it 0 placeholder = 0; modulesofmodule[count] = (int)placeholder; // add it to its own little list } else { modulesofmodule[count] = (int)placeholder; // same here } Console.WriteLine( count.ToString() + " val: " + placeholder.ToString() ); } count = -1; // reset the count Console.WriteLine( "ID: " + i.ToString() ); returnList.Add( modulesofmodule ); // place the array in the list for that module } return returnList; // return the complete list } public int RealFuelSum( List fuelmodules ) { int sum = 0; for( int arrayid = 0; arrayid < fuelmodules.Count; arrayid++ ) { for( int i = 0; i < fuelmodules[arrayid].Length; i++ ) { sum += fuelmodules[arrayid][i]; //Console.WriteLine( "Module " + arrayid.ToString() + "/" + fuelmodules.Count.ToString() + " | " + i.ToString() + "/" + fuelmodules[arrayid].Length.ToString() + " | val: " + fuelmodules[arrayid][i].ToString() ); } } return sum; } } }