Lightweight OpenGL 3D Renderer
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Euclid/src/window.cpp

38 lines
812 B

#include "window.hpp"
#include "GLFW/glfw3.h"
#include <cstdlib>
#include <stdio.h>
Window::Window(const char* title) {
this->_title = title;
}
Window::Window(const char* title, unsigned int w, unsigned int h) : Window(title) {
this->_width = w;
this->_height = h;
}
void Window::spawn() {
glfwInit();
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
2 years ago
glfwWindowHint(GLFW_FLOATING, GL_TRUE);
win = glfwCreateWindow(_width, _height, _title, NULL, NULL);
if (win == NULL) {
printf("[ERROR] Failed to create a window.\n");
glfwTerminate();
exit(1);
}
glfwMakeContextCurrent(win);
}
void Window::updateSize() {
int w, h;
glfwGetWindowSize(win, &w, &h);
_width = w;
_height = h;
}